using GTANetworkAPI; using ReallifeGamemode.Database.Entities; using ReallifeGamemode.Database.Models; using ReallifeGamemode.Server.Managers; using System.Linq; namespace ReallifeGamemode.Server.Extensions { public static class VehicleExtension { public static ServerVehicle GetServerVehicle(this Vehicle veh, DatabaseContext context = null) { return VehicleManager.GetServerVehicleFromVehicle(veh, context); } public static Player GetDriver(this Vehicle veh) { return NAPI.Pools.GetAllPlayers().Where(p => p.Vehicle.Handle == veh.Handle && p.VehicleSeat == -1).FirstOrDefault(); } } }