import { VehicleSeat } from "../game"; export default function () { mp.events.addDataHandler("vehicleAdminSpeed", (entity, newValue) => { if (!entity.isAVehicle()) return; entity.setEnginePowerMultiplier(newValue); }); mp.events.add("CLIENT:SetDoorOpen", (door, lose, permanent) => { mp.players.local.vehicle.setDoorOpen(door, lose, permanent); }); mp.events.add("CLIENT:SetDoorShut", (door, permanent) => { mp.players.local.vehicle.setDoorShut(door, permanent); }); mp.events.add("CLIENT:SetDoorShutDelayed", (door, permanent, time) => { setTimeout(function () { mp.players.local.vehicle.setDoorShut(door, permanent); }, time) }); }