using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; namespace ReallifeGamemode.Database.Migrations { public partial class VehicleItems : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.CreateTable( name: "VehicleItems", columns: table => new { Id = table.Column(nullable: false) .Annotation("MySql:ValueGenerationStrategy", MySqlValueGenerationStrategy.IdentityColumn), ItemId = table.Column(nullable: false), VehicleId = table.Column(nullable: false), Amount = table.Column(nullable: false), Slot = table.Column(nullable: false) }, constraints: table => { table.PrimaryKey("PK_VehicleItems", x => x.Id); table.ForeignKey( name: "FK_VehicleItems_ServerVehicles_VehicleId", column: x => x.VehicleId, principalTable: "ServerVehicles", principalColumn: "Id", onDelete: ReferentialAction.Cascade); }); migrationBuilder.CreateIndex( name: "IX_VehicleItems_VehicleId", table: "VehicleItems", column: "VehicleId"); } protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.DropTable( name: "VehicleItems"); } } }