using Microsoft.EntityFrameworkCore.Migrations; namespace ReallifeGamemode.Database.Migrations { public partial class Ammunations2 : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn( name: "AmmunationActive", table: "Weapons", nullable: false, defaultValue: false); migrationBuilder.AddColumn( name: "Legal", table: "Weapons", nullable: false, defaultValue: false); } protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.DropColumn( name: "AmmunationActive", table: "Weapons"); migrationBuilder.DropColumn( name: "Legal", table: "Weapons"); } } }