using Microsoft.EntityFrameworkCore.Migrations; namespace ReallifeGamemode.Database.Migrations { public partial class VehicleTank : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn( name: "TankAmount", table: "ServerVehicles", nullable: false, defaultValue: 0f); } protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.DropColumn( name: "TankAmount", table: "ServerVehicles"); } } }