using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; /** * @overview Life of German Reallife - Saves SavedMarker.cs * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace ReallifeGamemode.Database.Entities.Saves { public partial class SavedMarker { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } public byte Type { get; set; } public float PositionX { get; set; } public float PositionY { get; set; } public float PositionZ { get; set; } public float Scale { get; set; } public float DirectionX { get; set; } public float DirectionY { get; set; } public float DirectionZ { get; set; } public float RotationX { get; set; } public float RotationY { get; set; } public float RotationZ { get; set; } public byte ColorR { get; set; } public byte ColorG { get; set; } public byte ColorB { get; set; } public byte ColorA { get; set; } public bool Visible { get; set; } public byte Dimension { get; set; } public bool Active { get; set; } } }