using GTANetworkAPI; using reallife_gamemode.Model; using reallife_gamemode.Server.Util; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Text; /** * @overview Life of German Reallife - Entities FactionVehicles (FactionVehicle.cs) * @author VegaZ * @copyright (c) 2008 - 2018 Life of German */ namespace reallife_gamemode.Server.Entities { [Table("FactionVehicles")] public class FactionVehicle : ServerVehicle { [ForeignKey("Faction")] public int? FactionId { get; set; } public Faction Faction { get; set; } public Faction GetFaction() { using (var context = new DatabaseContext()) { return context.Factions.FirstOrDefault(f => f.Id == FactionId); } } } }