Bootstrapper Used to cancel events. Event has no parameters. Event has no parameters. Event Params: resourceName Event Params: resourceName Event Params: mapName, map Event Params: client, message Event has no parameters. Event Params: entity Event Params: entity Event Params: entity, oldModel Event Params: client Event Params: ip, serial, rgscName, rgscId, cancel Event Params: client Event Params: client Event Params: client, killer, reason Death reason can be of either or Event Params: client, healthLoss, armorLoss Event Params: client, pickup Event Params: client, oldWeaponHash, newWeaponHash Event Params: client Event Params: checkpoint, client Event Params: checkpoint, client Event Params: colShape, client Event Params: colShape, client Event Params: client, vehicle, seatID Event Params: client, vehicle Event Params: client, vehicle, seatID Event Params: client, vehicle Event Params: vehicle, bodyHealthLoss, engineHealthLoss Event Params: vehicle Event Params: vehicle Event Params: vehicle, oldValue Event Params: vehicle, index Event Params: vehicle, index Event Params: vehicle, index Event Params: vehicle, trailer Occurs when an exception is thrown in managed code, before the runtime searches the call stack for an exception handler in the application domain. Event Params: exception Occurs when an exception is not caught. Event Params: exception An invalid event for internal usage public static bool operator ==(Entity left, Entity right) => left?.Value == right?.Value; public static bool operator !=(Entity left, Entity right) => left?.Value != right?.Value; GTANetworkInternals.RemoteEventResponseHandler.Push((int)player.Value, requestId, callback.Method, callback.Target); void SetPlayerDefaultClothes(Client player); Runs thread-safe API code on main thread. should be in ms (milliseconds)