Files
2021-04-11 19:28:12 +02:00

26 lines
596 B
C#

using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;
namespace ReallifeGamemode.Database.Entities
{
public partial class UserWeapon
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[ForeignKey("User")]
public int UserId { get; set; }
public User User { get; set; }
[ForeignKey("Weapon")]
public int WeaponId { get; set; }
public Weapon Weapon { get; set; }
public int Ammo { get; set; }
}
}