Files
reallife-gamemode/Main.cs
2018-12-08 23:17:28 +01:00

62 lines
2.0 KiB
C#

using System;
using System.Globalization;
using System.Linq;
using GTANetworkAPI;
using Microsoft.EntityFrameworkCore;
using reallife_gamemode.Model;
using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Managers;
using reallife_gamemode.Server.Saves;
using reallife_gamemode.Server.Util;
/**
* @overview Life of German Reallife - Main Class (Main.cs)
* @author VegaZ, hydrant
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode
{
public class Main : Script
{
public static readonly Vector3 DEFAULT_SPAWN_POSITION = new Vector3(-427.5189, 1116.453, 326.7829);
public static readonly float DEFAULT_SPAWN_HEADING = 340.8f;
public static readonly CultureInfo SERVER_CULTURE = new CultureInfo("de-DE");
[ServerEvent(Event.ResourceStart)]
public void OnResourceStart()
{
NAPI.Server.SetGlobalServerChat(false);
NAPI.Server.SetCommandErrorMessage("~r~[FEHLER]~s~ Dieser Command existiert nicht.");
NAPI.Server.SetDefaultSpawnLocation(DEFAULT_SPAWN_POSITION, DEFAULT_SPAWN_HEADING);
NAPI.Server.SetAutoSpawnOnConnect(false);
NAPI.Server.SetAutoRespawnAfterDeath(false);
NAPI.Data.SetWorldData("playerCreatorDimension", 0);
InventoryManager.LoadItems();
TuningManager.AddTuningGarage(new Vector3(-341, -134, 38.5));
TuningManager.AddTuningGarage(new Vector3(732, -1088, 21));
TuningManager.AddTuningGarage(new Vector3(-1155, -2006, 12));
TimeManager.StartTimeManager();
DatabaseHelper.InitDatabaseFirstTime();
FactionHelper.CheckFactionBankAccounts();
BusinessManager.LoadBusinesses();
TempBlip tempBlip = new TempBlip()
{
Color = 1,
Name = "",
Transparency = 0,
ShortRange = true,
Sprite = 1,
Scale = 1,
};
NAPI.Data.SetWorldData("blipTemplate", tempBlip);
}
}
}