Files
reallife-gamemode/Server/Entities/Whitelist.cs
2018-12-02 16:54:29 +01:00

17 lines
418 B
C#

using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;
namespace reallife_gamemode.Server.Entities
{
public class Whitelist
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
public string SocialClubName { get; set; }
}
}