Files
reallife-gamemode/Server/Events/Chat.cs
2018-10-30 21:43:17 +01:00

13 lines
365 B
C#

using GTANetworkAPI;
namespace reallife_gamemode.Server.Events
{
public class Chat : Script
{
[ServerEvent(Event.ChatMessage)]
public void ChatEvent(Client player, string message)
{
NAPI.Player.GetPlayersInRadiusOfPlayer(10, player).ForEach(p => p.SendChatMessage($"{player.Name} sagt: {message}"));
}
}
}