Files
reallife-gamemode/Server/Events/EnterVehicleAttempt.cs

30 lines
929 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Extensions;
namespace reallife_gamemode.Server.Events
{
public class EnterVehicleAttempt : Script
{
[ServerEvent(Event.PlayerEnterVehicleAttempt)]
public void OnPlayerEnterVehicleAttempt(Client player, Vehicle vehicle, sbyte seat)
{
if (vehicle.HasData("factionId"))
{
if((vehicle.GetData("factionId") != player.GetUser().FactionId) && seat == 0)
{
//TODO REWORK
player.SetIntoVehicle(vehicle, 1);
player.WarpOutOfVehicle();
player.SendNotification("~r~Du darfst dieses Fahrzeug nicht benutzen!", true);
return;
}
}
}
}
}