Files
reallife-gamemode/Client/DoorManager/doormanager.js
2018-11-01 15:19:09 +01:00

5 lines
207 B
JavaScript

mp.events.add('changeDoorState', (doorHash, x, y, z, locked, p5, p6, p7) => {
locked === 1 ? locked = true : locked = false;
mp.game.object.doorControl(doorHash, x, y, z, locked, p5, p6, p7);
});