Files
reallife-gamemode/ReallifeGamemode.Server/Events/Login.cs

129 lines
4.2 KiB
C#

using System.Linq;
using GTANetworkAPI;
using Microsoft.EntityFrameworkCore;
using ReallifeGamemode.Server.Managers;
using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.Wanted;
/**
* @overview Life of German Reallife - Event Login (Login.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Events
{
public class Login : Script
{
[RemoteEvent("CLIENT:Login_LoginRequest")]
public void OnPlayerLogin(Client player, string username, string password)
{
using (var dbContext = new DatabaseContext())
{
var user = dbContext.Users
.Include(u => u.Group)
.SingleOrDefault(b => b.Name == username);
if (user == null)
{
player.TriggerEvent("SERVER:Login_Error", "Benutzer existiert nicht! Registriere dich zuerst!");
}
else
{
if (user.SocialClubName != player.SocialClubName && user.Password == NAPI.Util.GetHashSha256(password))
{
player.TriggerEvent("SERVER:Login_Error", "Dieser Benutzer gehört dir nicht!");
//TODO ?? Log einbauen für den bösen Bub.
player.Kick();
}
if (user.Password != NAPI.Util.GetHashSha256(password))
{
player.TriggerEvent("SERVER:Login_Error", "Passwort inkorrekt!");
}
else
{
player.Name = username;
player.TriggerEvent("SERVER:Login_Success");
player.SetData("isLoggedIn", true);
player.SetData("spec", true);
player.SetData("duty", false);
player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney, 0);
if (user.IsAdmin(AdminLevel.HEADADMIN) == true)
{
player.SetData("editmode", false);
player.SetData("quicksavemode", "none");
}
var userBankAccount = user.GetBankAccount();
userBankAccount.Balance = userBankAccount.Balance;
user.Wanteds = user.Wanteds;
if (user.Group != null)
{
string msg = $"{player.Name} ist wieder online.";
ChatService.BroadcastGroup(msg, user.Group);
}
if (user.IsAdmin(AdminLevel.TEAM))
{
ChatService.BroadcastAdmin(user.Name + " hat sich als " + GlobalHelper.AdminLevelToString(user.AdminLevel) + " eingeloggt", AdminLevel.TEAM);
}
var userItems = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
player.SetData("items", userItems);
if (user.CharacterId == null)
{
var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
currentPlayerCreatorDimension++;
NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
player.Position = new Vector3(402.8664, -996.4108, -99.00027);
player.TriggerEvent("toggleCreator");
}
else
{
CharacterCreator.ApplyCharacter(player);
UpdateCharacterCloth.LoadCharacterDefaults(player);
if (user.JailTime == 0)
{
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
}
else
{
Jail.Check_PutBehindBars(player);
}
}
player.TriggerEvent("draw", player.Name, player.Handle.Value);
if (user.Dead == true)
{
if (user.IsAdmin(AdminLevel.ADMIN) == true)
{
player.TriggerEvent("startDeathTimer", true);
player.Health = 0;
}
else
{
player.TriggerEvent("startDeathTimer", false);
player.Health = 0;
}
player.SetData("isDead", true);
}
else
{
player.SetData("isDead", false);
}
}
}
}
}
}
}