Files
reallife-gamemode/Server/Events/Chat.cs
2018-12-03 18:37:11 +01:00

16 lines
547 B
C#

using GTANetworkAPI;
using System.Text.RegularExpressions;
namespace reallife_gamemode.Server.Events
{
public class Chat : Script
{
[ServerEvent(Event.ChatMessage)]
public void ChatEvent(Client player, string message)
{
string serverMsg = Regex.Replace(message, "(~[a-zA-Z]~{1})|(!{(.*)})", "");
if (serverMsg.Trim().Length == 0) return;
NAPI.Player.GetPlayersInRadiusOfPlayer(10, player).ForEach(p => p.SendChatMessage($"{player.Name} sagt: {serverMsg}"));
}
}
}