Files
reallife-gamemode/Server/Managers/TimeManager.cs

36 lines
817 B
C#

using GTANetworkAPI;
using System;
using System.Collections.Generic;
using System.Text;
using System.Timers;
namespace reallife_gamemode.Server.Managers
{
public class TimeManager
{
private static Timer realTimeTimer;
public static void StartTimeManager()
{
if(realTimeTimer == null)
{
realTimeTimer = new Timer(1000);
realTimeTimer.Elapsed += SetTime;
}
realTimeTimer.Start();
}
public static void PauseTimeManager()
{
realTimeTimer.Stop();
}
private static void SetTime(object sender, ElapsedEventArgs args)
{
DateTime now = DateTime.Now;
NAPI.World.SetTime(now.Hour, now.Minute, now.Second);
}
}
}