Files
reallife-gamemode/ReallifeGamemode.Server/Events/EnterVehicleAttempt.cs
2020-03-25 21:33:32 +01:00

60 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Types;
using ReallifeGamemode.Server.WeaponDeal;
namespace ReallifeGamemode.Server.Events
{
public class EnterVehicleAttempt : Script
{
[ServerEvent(Event.PlayerEnterVehicleAttempt)]
public void OnPlayerEnterVehicleAttempt(Player player, GTANetworkAPI.Vehicle vehicle, sbyte seat)
{
if ((VehicleHash)vehicle.Model == VehicleHash.Dune3)
{
if (seat == 1) seat = 0;
else if (seat == 0) seat = 1;
}
if (seat != 0) return;
User u = player.GetUser();
if (vehicle.GetServerVehicle() is FactionVehicle veh)
{
if (!veh.GetOwners().Contains(player.GetUser().FactionId ?? 0) && !u.IsAdmin(AdminLevel.HEADADMIN))
{
if ((VehicleHash)vehicle.Model == VehicleHash.Burrito3)
{
if (WeaponDealManager.checkWeaponDbyVehicle(vehicle))
return;
}
player.StopAnimation();
player.SendNotification("~r~Du darfst dieses Fahrzeug nicht benutzen!", true);
return;
}
}
if (vehicle.GetServerVehicle() is SchoolVehicle sVeh)
{
if (!player.HasData("ActiveSchool"))
{
player.StopAnimation();
player.SendNotification("~r~Du darfst dieses Fahrzeug nicht benutzen!", true);
return;
}
if (sVeh.SchoolId != player.GetData<int>("ActiveSchool"))
{
player.StopAnimation();
player.SendNotification("~r~Du darfst dieses Fahrzeug nicht benutzen!", true);
return;
}
}
}
}
}