120 lines
2.9 KiB
C#
120 lines
2.9 KiB
C#
using GTANetworkAPI;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ReallifeGamemode.Server.Managers
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{
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class WeaponManager
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{
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private static readonly List<string> _modWeapons = new List<string>()
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{
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"dagger",
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"bat",
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"bottle",
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"crowbar",
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"flashlight",
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"golfclub",
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"hammer",
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"hatchet",
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"knuckle",
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"knife",
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"machete",
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"switchblade",
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"nightstick",
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"wrench",
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"battleaxe",
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"poolcue",
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"stone_hatchet",
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"pistol",
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"pistol_mk2",
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"combatpistol",
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"appistol",
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"stungun",
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"pistol50",
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"snspistol",
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"snspistol_mk2",
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"heavypistol",
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"vintagepistol",
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"flaregun",
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"marksmanpistol",
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"revolver",
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"revolver_mk2",
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"doubleaction",
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"raypistol",
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"microsmg",
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"smg",
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"smg_mk2",
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"assaultsmg",
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"combatpdw",
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"machinepistol",
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"raycarbine",
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"pumpshotgun",
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"pumpshotgun_mk2",
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"sawnoffshotgun",
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"assaultshotgun",
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"bullpupshotgun",
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"musket",
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"heavyshotgun",
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"dbshotgun",
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"autoshotgun",
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"assaultrifle",
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"assaultrifle_mk2",
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"carbinerifle",
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"carbinerifle_mk2",
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"advancedrifle",
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"specialcarbine",
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"specialcarbine_mk2",
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"bullpuprifle",
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"bullpuprifle_mk2",
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"compactrifle",
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"mg",
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"combatmg",
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"combatmg_mk2",
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"gusenberg",
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"sniperrifle",
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"heavysniper",
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"heavysniper_mk2",
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"marksmanrifle",
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"marksmanrifle_mk2",
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"rpg",
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"grenadelauncher",
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"grenadelauncher_smoke",
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"minigun",
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"firework",
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"railgun",
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"hominglauncher",
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"compactlauncher",
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"rayminigun",
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"grenade",
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"bzgas",
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"molotov",
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"stickybomb",
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"proxmine",
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"snowball",
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"pipebomb",
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"ball",
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"smokegrenade",
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"flare",
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"petrolcan",
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"parachute",
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"fireextinguisher"
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};
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public static bool IsValidHash(uint hash)
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{
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foreach (WeaponHash vh in Enum.GetValues(typeof(WeaponHash)))
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{
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if ((uint)vh == hash) return true;
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}
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foreach (string mod in _modWeapons)
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{
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if (NAPI.Util.GetHashKey($"weapon_{mod}") == hash) return true;
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}
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return false;
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}
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}
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}
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