Files
reallife-gamemode/ReallifeGamemode.Client/Interaction/interactionmenu.ts

158 lines
5.9 KiB
TypeScript

import * as NativeUI from 'NativeUI';
import InputHelper from '../inputhelper';
const Menu = NativeUI.Menu;
const UIMenuItem = NativeUI.UIMenuItem;
const UIMenuListItem = NativeUI.UIMenuListItem;
const UIMenuCheckboxItem = NativeUI.UIMenuCheckboxItem;
const BadgeStyle = NativeUI.BadgeStyle;
const Point = NativeUI.Point;
const ItemsCollection = NativeUI.ItemsCollection;
const Color = NativeUI.Color;
export default function (globalData: GlobalData) {
var menuClose = false;
var accountItem = new UIMenuItem("Account", "Account Informationen");
var factionItem = new UIMenuItem("Fraktion", "Verwalte deine Fraktion");
var groupItem = new UIMenuItem("Gruppe", "Verwalte deine Gruppe");
mp.events.add("SERVER:InteractionMenu_OpenMenu", (accountDataJson: string, faction: string, group: string, factionInvite: boolean, groupInvite: boolean) => {
var accountData: AccountData = JSON.parse(accountDataJson);
var menu = getInteractionMenu();
menu.AddItem(accountItem);
menu.BindMenuToItem(getAccountMenu(accountData), accountItem);
if (faction) {
factionItem.SetRightLabel(faction);
menu.AddItem(factionItem);
menu.BindMenuToItem(getFactionMenu(faction, menu), factionItem);
}
if (group) {
groupItem.SetRightLabel(group);
menu.AddItem(groupItem);
menu.BindMenuToItem(getGroupMenu(group, menu), groupItem);
}
var items: Array<string> = new Array<string>();
if (factionInvite) items.push("Fraktion");
if (groupInvite) items.push("Gruppe");
var acceptItem: NativeUI.UIMenuListItem;
if (items.length !== 0) {
acceptItem = new UIMenuListItem("Einladung annehmen", "", new ItemsCollection(items));
menu.AddItem(acceptItem);
}
menu.Visible = true;
mp.gui.chat.show(false);
globalData.InMenu = true;
menu.ItemSelect.on((item: NativeUI.UIMenuItem, index: number) => {
if (item === acceptItem) {
mp.events.callRemote("CLIENT:InteractionMenu_AcceptInvite", acceptItem.SelectedValue);
menu.Close();
}
});
menu.MenuClose.on(() => {
globalData.InMenu = false;
mp.gui.chat.show(true);
})
});
function getInteractionMenu(): NativeUI.Menu {
return new Menu("Hauptmenü", "Interaktionen | " + mp.players.local.name, new Point(50, 50), null, null);
}
function getAccountMenu(data: AccountData): NativeUI.Menu {
var accountMenu = new NativeUI.Menu("Account", mp.players.local.name, new Point(50, 50), null, null);
var menuItem = new UIMenuItem("Fraktion");
menuItem.SetRightLabel(data.faction);
accountMenu.AddItem(menuItem);
menuItem = new UIMenuItem("Fraktionsrang");
menuItem.SetRightLabel(data.factionRank);
accountMenu.AddItem(menuItem);
menuItem = new UIMenuItem("Gruppe");
menuItem.SetRightLabel(data.group);
accountMenu.AddItem(menuItem);
menuItem = new UIMenuItem("Gruppenrang");
menuItem.SetRightLabel(data.groupRank);
accountMenu.AddItem(menuItem);
menuItem = new UIMenuItem("Registrierungsdatum");
menuItem.SetRightLabel(data.regDate);
accountMenu.AddItem(menuItem);
menuItem = new UIMenuItem("Adminrang");
menuItem.SetRightLabel(data.adminLevel);
accountMenu.AddItem(menuItem);
accountMenu.Visible = false;
return accountMenu;
}
function getFactionMenu(faction: string, parentMenu: NativeUI.Menu): NativeUI.Menu {
var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(50, 50), null, null);
factionMenu.AddItem(new UIMenuItem("Spieler einladen"));
factionMenu.AddItem(new UIMenuItem("Spieler rauswerfen"));
factionMenu.Visible = false;
factionMenu.ItemSelect.on((item, index) => {
if (index === 0) { // Inviten
var input = new InputHelper("Welchen Spieler möchtest du inviten (Name / ID)?", globalData);
input.show();
input.getValue(name => {
mp.events.callRemote("CLIENT:InteractionMenu_Invite", "Fraktion", name);
parentMenu.Close();
});
} else if (index === 1) { // Uninviten
var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData);
input.show();
input.getValue(name => {
mp.events.callRemote("CLIENT:InteractionMenu_Uninvite", "Fraktion", name);
parentMenu.Close();
});
}
});
return factionMenu;
}
function getGroupMenu(group: string, parentMenu: NativeUI.Menu): NativeUI.Menu {
var groupMenu = new NativeUI.Menu("Gruppe", group, new Point(50, 50), null, null);
groupMenu.AddItem(new UIMenuItem("Spieler einladen"));
groupMenu.AddItem(new UIMenuItem("Spieler rauswerfen"));
groupMenu.Visible = false;
groupMenu.ItemSelect.on((item, index) => {
if (index === 0) { // Inviten
var input = new InputHelper("Welchen Spieler möchtest du inviten (Name / ID)?", globalData);
input.show();
input.getValue(name => {
mp.events.callRemote("CLIENT:InteractionMenu_Invite", "Gruppe", name);
parentMenu.Close();
});
} else if (index === 1) { // Uninviten
var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData);
input.show();
input.getValue(name => {
mp.events.callRemote("CLIENT:InteractionMenu_Uninvite", "Gruppe", name);
parentMenu.Close();
});
}
});
return groupMenu;
}
}