45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using GTANetworkAPI;
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using ReallifeGamemode.Server.Core.API;
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using ReallifeGamemode.Server.Types;
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namespace ReallifeGamemode.Server.Core.RageMP
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{
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public static class RageExtensions
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{
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public static Vector3 ToVector3(this Position position)
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{
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return new Vector3(position.X, position.Y, position.Z);
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}
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public static Position ToPosition(this Vector3 vector)
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{
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return new Position(vector.X, vector.Y, vector.Z);
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}
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public static DisconnectReason ToDisconnectReason(this DisconnectionType disconnectionType)
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{
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switch (disconnectionType)
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{
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case DisconnectionType.Left:
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return DisconnectReason.Quit;
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case DisconnectionType.Kicked:
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return DisconnectReason.Kick;
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case DisconnectionType.Timeout:
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return DisconnectReason.Timeout;
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default:
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return DisconnectReason.Unknown;
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}
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}
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public static GTANetworkAPI.Color ToColor(this API.Color color)
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{
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return new GTANetworkAPI.Color(color.R, color.G, color.B);
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}
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}
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}
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