170 lines
4.7 KiB
C#
170 lines
4.7 KiB
C#
using GTANetworkAPI;
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using Newtonsoft.Json;
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using ReallifeGamemode.Server.Entities;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Server.Models;
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using ReallifeGamemode.Server.Util;
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using System.Linq;
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namespace ReallifeGamemode.Server.Business
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{
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public abstract class BusinessBase : IBankAccountOwner
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{
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private TextLabel _informationLabel;
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private ColShape _colShape;
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private Blip _blip;
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private Marker _marker;
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public virtual int? BlipSprite { get; } = null;
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public abstract int Id { get; }
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public abstract string Name { get; }
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public abstract Vector3 Position { get; }
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public IBankAccount GetBankAccount(DatabaseContext databaseContext = null)
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{
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if (databaseContext == null)
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{
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using (databaseContext = new DatabaseContext())
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{
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return databaseContext.BusinessBankAccounts.FirstOrDefault(u => u.BusinessId == Id);
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}
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}
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else
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{
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return databaseContext.BusinessBankAccounts.FirstOrDefault(u => u.BusinessId == Id);
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}
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}
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public void Setup()
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{
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_informationLabel = NAPI.TextLabel.CreateTextLabel(Name, Position.Add(new Vector3(0, 0, 0.5)), 20.0f, 1.3f, 0, new Color(255, 255, 255));
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_marker = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, Position.Subtract(new Vector3(0, 0, 1.5)), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
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if (BlipSprite != null)
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{
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_blip = NAPI.Blip.CreateBlip(BlipSprite.Value, Position, 1f, 4, Name, shortRange: true);
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}
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_colShape = NAPI.ColShape.CreateSphereColShape(Position.Subtract(new Vector3(0, 0, 1.5)), 3f);
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_colShape.OnEntityEnterColShape += EntityEnterBusinessColShape;
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_colShape.OnEntityExitColShape += EntityExitBusinessColShape;
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if (GetBankAccount() == null)
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{
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NAPI.Util.ConsoleOutput("Creating Bank Account for Business: " + Name);
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using (var dbContext = new DatabaseContext())
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{
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dbContext.BusinessBankAccounts.Add(new BusinessBankAccount()
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{
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BusinessId = Id,
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Balance = 0
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});
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dbContext.SaveChanges();
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}
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}
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BusinessData data = GetData();
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if(data == null)
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{
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using (var dbContext = new DatabaseContext())
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{
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data = new BusinessData()
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{
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BusinessId = this.Id,
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Price = -1
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};
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dbContext.BusinessData.Add(data);
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dbContext.SaveChanges();
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}
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}
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}
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private void EntityExitBusinessColShape(ColShape colShape, Client client)
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{
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client.TriggerEvent("SERVER:Business_RemoveHelp", true);
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}
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public BusinessData GetData(DatabaseContext dbContext = null)
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{
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if(dbContext == null)
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{
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using (dbContext = new DatabaseContext())
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{
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return dbContext.BusinessData.Where(b => b.BusinessId == this.Id).FirstOrDefault();
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}
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}
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else
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{
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return dbContext.BusinessData.Where(b => b.BusinessId == this.Id).FirstOrDefault();
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}
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}
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private void EntityEnterBusinessColShape(ColShape colShape, Client client)
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{
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if (client.IsInVehicle || !client.IsLoggedIn()) return;
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client.TriggerEvent("SERVER:Business_ShowMenuHelp");
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SendBusinessDataToClient(client);
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}
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public void SendBusinessDataToClient(Client player)
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{
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User owner = GetOwner();
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int state = -1; // Keine Beziehung
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if (owner == null) // Kein Besitzer
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{
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state = 0;
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}
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else if (owner.Id == player.GetUser()?.Id) // Besitzer
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{
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state = 1;
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}
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var business = new
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{
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this.Name,
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Price = this.GetData().Price.ToMoneyString(),
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Balance = this.GetBankAccount().Balance.ToMoneyString()
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};
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player.TriggerEvent("SERVER:Business_SetData", JsonConvert.SerializeObject(business), state);
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}
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public void Update(int? money = null)
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{
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if (money == null) money = GetBankAccount()?.Balance ?? 0;
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User owner = GetOwner();
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string infoText = Name;
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if (owner == null) infoText += "\n~g~Zum Verkauf\n~s~Preis: ~y~" + this.GetData().Price.ToMoneyString();
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else infoText += $"\nBesitzer: ~g~{owner.Name}\n~s~Kasse: ~y~{money.ToMoneyString()}";
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_informationLabel.Text = infoText;
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}
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public User GetOwner(DatabaseContext dbContext = null)
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{
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if (dbContext == null)
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{
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using (dbContext = new DatabaseContext())
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{
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return dbContext.Users.FirstOrDefault(u => u.BusinessId == Id);
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}
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}
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else
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{
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return dbContext.Users.FirstOrDefault(u => u.BusinessId == Id);
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}
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}
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public abstract void Load();
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}
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}
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