Files
reallife-gamemode/ReallifeGamemode.Server/ReallifeGamemode.Server.csproj
2020-05-07 21:35:09 +02:00

56 lines
2.8 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<RootNamespace>ReallifeGamemode.Server</RootNamespace>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<GenerateBindingRedirectsOutputType>true</GenerateBindingRedirectsOutputType>
<Platforms>AnyCPU;x64</Platforms>
<Configurations>Debug;Release;ServerBuild</Configurations>
<LangVersion>8.0</LangVersion>
<ApplicationIcon />
<OutputType>Library</OutputType>
<StartupObject />
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<Content Include="meta.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="3.1.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="3.1.3">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.EntityFrameworkCore.Relational" Version="3.1.3" />
<PackageReference Include="Microsoft.VisualStudio.Web.CodeGeneration.Design" Version="3.1.2" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="System.Runtime" Version="4.3.1" />
</ItemGroup>
<ItemGroup>
<Folder Include="Factions\LSPD\" />
<Folder Include="Properties\" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ReallifeGamemode.Database\ReallifeGamemode.Database.csproj" />
<ProjectReference Include="..\ReallifeGamemode.Server.Common\ReallifeGamemode.Server.Common.csproj" />
<ProjectReference Include="..\ReallifeGamemode.Server.Core.API\ReallifeGamemode.Server.Core.API.csproj" />
<ProjectReference Include="..\ReallifeGamemode.Server.Core.Events\ReallifeGamemode.Server.Core.Events.csproj" />
<ProjectReference Include="..\ReallifeGamemode.Server.Core.RageMP\ReallifeGamemode.Server.Core.RageMP.csproj" />
<ProjectReference Include="..\ReallifeGamemode.Server.Core\ReallifeGamemode.Server.Core.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="Bootstrapper">
<HintPath>..\Import\Bootstrapper.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\Import\Newtonsoft.Json.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(ConfigurationName)' != 'ServerBuild' AND '$(OS)' == 'Windows_NT'">
<Exec Command="powershell -NonInteractive -ExecutionPolicy ByPass -File ..\postbuild.ps1 -buildDirectory $(OutDir) -buildFilename $(TargetFileName)" LogStandardErrorAsError="True" />
</Target>
</Project>