Files
reallife-gamemode/ReallifeGamemode.Client/polygons/events.js
2021-04-22 17:12:52 +02:00

20 lines
535 B
JavaScript

setInterval(() => {
const { position, dimension } = mp.players.local;
mp.polygons.pool.map((polygon) => {
if (polygon.colliding) {
if (!mp.polygons.isPositionWithinPolygon(position, polygon, dimension)) {
polygon.colliding = false;
mp.events.call('playerLeavePolygon', polygon);
}
}
else {
if (mp.polygons.isPositionWithinPolygon(position, polygon, dimension)) {
polygon.colliding = true;
mp.events.call('playerEnterPolygon', polygon);
}
}
});
}, 100);