Files
reallife-gamemode/ReallifeGamemode.Server.Core.RageMP/RageExtensions.cs
2020-03-01 18:45:03 +01:00

40 lines
986 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Server.Core.API;
using ReallifeGamemode.Server.Types;
namespace ReallifeGamemode.Server.Core.RageMP
{
public static class RageExtensions
{
public static Vector3 ToVector3(this Position position)
{
return new Vector3(position.X, position.Y, position.Z);
}
public static Position ToPosition(this Vector3 vector)
{
return new Position(vector.X, vector.Y, vector.Z);
}
public static DisconnectReason ToDisconnectReason(this DisconnectionType disconnectionType)
{
switch (disconnectionType)
{
case DisconnectionType.Left:
return DisconnectReason.Quit;
case DisconnectionType.Kicked:
return DisconnectReason.Kick;
case DisconnectionType.Timeout:
return DisconnectReason.Timeout;
default:
return DisconnectReason.Unknown;
}
}
}
}