Files
reallife-gamemode/ReallifeGamemode.Server/Entities/FactionWeapon.cs
2019-07-21 16:50:18 +02:00

26 lines
637 B
C#

using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;
using GTANetworkAPI;
namespace ReallifeGamemode.Server.Entities
{
public class FactionWeapon
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[ForeignKey("Faction")]
public int FactionId { get; set; }
public Faction Faction { get; set; }
public int WeaponHash { get; set; }
public string WeaponModel { get; set; }
public int SlotID { get; set; }
public int Rank { get; set; }
}
}