Files
reallife-gamemode/ReallifeGamemode.Server/Managers/TimeManager.cs
2020-05-05 19:57:01 +02:00

40 lines
849 B
C#

using GTANetworkAPI;
using System;
using System.Collections.Generic;
using System.Text;
using System.Timers;
namespace ReallifeGamemode.Server.Managers
{
public class TimeManager
{
private static Timer realTimeTimer;
public static TimeSpan CurrentTime { get; private set; }
public static void StartTimeManager()
{
if (realTimeTimer == null)
{
realTimeTimer = new Timer(1000);
realTimeTimer.Elapsed += SetTime;
}
realTimeTimer.Start();
}
public static void PauseTimeManager(TimeSpan time)
{
realTimeTimer.Stop();
CurrentTime = time;
}
private static void SetTime(object sender, ElapsedEventArgs args)
{
DateTime now = DateTime.Now;
CurrentTime = now.TimeOfDay;
NAPI.World.SetTime(now.Hour, now.Minute, now.Second);
}
}
}