Files
reallife-gamemode/ReallifeGamemode.Database/Migrations/20210601205501_LockRiot.cs
2021-06-01 23:03:29 +02:00

19 lines
446 B
C#

using GTANetworkAPI;
using Microsoft.EntityFrameworkCore.Migrations;
namespace ReallifeGamemode.Database.Migrations
{
public partial class LockRiot : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.Sql("UPDATE ServerVehicles SET Locked = '0' WHERE Model = " + (uint)VehicleHash.Riot);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
}
}
}