Files
reallife-gamemode/ReallifeGamemode.Database/Entities/FactionWeapon.cs
2019-09-17 20:45:54 +02:00

25 lines
600 B
C#

using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;
using GTANetworkAPI;
namespace ReallifeGamemode.Database.Entities
{
public class FactionWeapon
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[ForeignKey("Faction")]
public int? FactionId { get; set; }
public Faction Faction { get; set; }
public string WeaponModel { get; set; }
public int SlotID { get; set; }
public int Rank { get; set; }
}
}