549 lines
16 KiB
JavaScript
549 lines
16 KiB
JavaScript
//Disapproved by the entire planet
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//You don't need to worry about anything here
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mp.events.add("VehStream_SetEngineStatus", (veh, status) => {
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if (veh === undefined || veh === null || !veh.isAVehicle()) return;
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if (veh !== undefined) {
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if (veh.isSeatFree(-1)) //Turns engine on instantly if no driver, otherwise it will not turn on
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{
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veh.setEngineOn(status, true, false);
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veh.setUndriveable(true);
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}
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else {
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veh.setEngineOn(status, false, true);
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veh.setUndriveable(!status);
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}
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}
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});
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mp.events.add("VehStream_SetLockStatus", (veh, status) => {
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if (veh === undefined || veh === null || !veh.isAVehicle()) return;
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if (veh !== undefined) {
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if (status)
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veh.setDoorsLocked(2);
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else
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veh.setDoorsLocked(1);
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}
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});
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mp.events.add("VehStream_PlayerEnterVehicleAttempt", (entity, seat) => {
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entity = mp.vehicles.atRemoteId(entity);
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if (entity === undefined || entity === null || !entity.isAVehicle()) return;
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if (typeof entity.getVariable("VehicleSyncData") !== 'undefined') {
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var toggle = entity.getVariable("VehicleSyncData");
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entity.setEngineOn(toggle.Engine, false, true);
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entity.setUndriveable(!toggle.Engine);
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}
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});
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mp.events.add("VehStream_PlayerExitVehicleAttempt", (entity) => {
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if (entity === undefined || entity === null || !entity.isAVehicle()) return;
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if (entity !== undefined) {
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if (typeof entity.getVariable("VehicleSyncData") !== 'undefined') {
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var toggle = entity.getVariable("VehicleSyncData");
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entity.setEngineOn(toggle.Engine, true, false);
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entity.setUndriveable(!toggle.Engine);
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}
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var level = entity.getDirtLevel();
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mp.events.callRemote("VehStream_SetDirtLevel", entity, level);
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}
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});
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mp.events.add("VehStream_PlayerExitVehicle", (entity) => {
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entity = mp.vehicles.atRemoteId(entity);
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if (entity === undefined || entity === null || !entity.isAVehicle()) {
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return;
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}
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setTimeout(() => {
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var Status = [];
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let y = 0;
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for (y = 0; y < 8; y++) {
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if (entity.isDoorDamaged(y)) {
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Status.push(2);
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}
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else if (entity.getDoorAngleRatio(y) > 0.15) {
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Status.push(1);
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}
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else {
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Status.push(0);
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}
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}
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mp.events.callRemote("VehStream_SetDoorData", entity, Status[0], Status[1], Status[2], Status[3], Status[4], Status[5], Status[6], Status[7]);
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Status = [];
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if (entity.isWindowIntact(0)) {
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if (entity.getBoneIndexByName("window_rf") === -1) {
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Status.push(1);
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}
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else {
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Status.push(0);
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}
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}
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else {
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Status.push(2);
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}
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if (entity.isWindowIntact(1)) {
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if (entity.getBoneIndexByName("window_lf") === -1) {
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Status.push(1);
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}
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else {
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Status.push(0);
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}
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}
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else {
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Status.push(2);
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}
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if (entity.isWindowIntact(2)) {
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if (entity.getBoneIndexByName("window_rr") === -1) {
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Status.push(1);
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}
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else {
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Status.push(0);
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}
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}
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else {
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Status.push(2);
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}
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if (entity.isWindowIntact(3)) {
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if (entity.getBoneIndexByName("window_lr") === -1) {
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Status.push(1);
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}
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else {
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Status.push(0);
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}
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}
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else {
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Status.push(2);
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}
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mp.events.callRemote("VehStream_SetWindowData", entity, Status[0], Status[1], Status[2], Status[3]);
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Status = [];
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if (!entity.isTyreBurst(0, false)) {
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Status.push(0);
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}
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else if (entity.isTyreBurst(0, false)) {
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Status.push(1);
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}
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else {
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Status.push(2);
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}
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if (!entity.isTyreBurst(1, false)) {
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Status.push(0);
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}
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else if (entity.isTyreBurst(1, false)) {
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Status.push(1);
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}
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else {
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Status.push(2);
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}
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if (!entity.isTyreBurst(2, false)) {
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Status.push(0);
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}
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else if (entity.isTyreBurst(2, false)) {
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Status.push(1);
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}
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else {
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Status.push(2);
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}
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if (!entity.isTyreBurst(3, false)) {
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Status.push(0);
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}
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else if (entity.isTyreBurst(3, false)) {
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Status.push(1);
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}
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else {
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Status.push(2);
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}
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if (!entity.isTyreBurst(4, false)) {
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Status.push(0);
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}
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else if (entity.isTyreBurst(4, false)) {
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Status.push(1);
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}
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else {
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Status.push(2);
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}
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if (!entity.isTyreBurst(5, false)) {
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Status.push(0);
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}
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else if (entity.isTyreBurst(5, false)) {
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Status.push(1);
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}
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else {
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Status.push(2);
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}
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if (!entity.isTyreBurst(6, false)) {
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Status.push(0);
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}
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else if (entity.isTyreBurst(6, false)) {
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Status.push(1);
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}
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else {
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Status.push(2);
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}
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if (!entity.isTyreBurst(7, false)) {
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Status.push(0);
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}
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else if (entity.isTyreBurst(7, false)) {
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Status.push(1);
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}
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else {
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Status.push(2);
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}
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if (!entity.isTyreBurst(45, false)) {
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Status.push(0);
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}
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else if (entity.isTyreBurst(45, false)) {
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Status.push(1);
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}
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else {
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Status.push(2);
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}
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if (!entity.isTyreBurst(47, false)) {
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Status.push(0);
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}
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else if (entity.isTyreBurst(47, false)) {
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Status.push(1);
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}
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else {
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Status.push(2);
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}
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mp.events.callRemote("VehStream_SetWheelData", entity, Status[0], Status[1], Status[2], Status[3], Status[4], Status[5], Status[6], Status[7], Status[8], Status[9]);
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}, 2500);
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});
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mp.events.add("VehStream_PlayerEnterVehicleAttempt", (entity, seat) => {
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entity = mp.vehicles.atRemoteId(entity);
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if (entity === undefined || entity === null || !entity.isAVehicle()) return;
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setTimeout(() => {
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var Status = [];
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let y = 0;
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for (y = 0; y < 8; y++) {
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if (entity.isDoorDamaged(y)) {
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Status.push(2);
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}
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else if (entity.getDoorAngleRatio(y) > 0.15) {
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Status.push(1);
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}
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else {
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Status.push(0);
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}
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}
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//mp.events.callRemote("VehStream_SetDoorData", entity, Status[0], Status[1], Status[2], Status[3], Status[4], Status[5], Status[6], Status[7]);
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Status = [];
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if (entity.isWindowIntact(0)) {
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if (entity.getBoneIndexByName("window_rf") === -1) {
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Status.push(1);
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}
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else {
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Status.push(0);
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}
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}
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else {
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Status.push(2);
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}
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if (entity.isWindowIntact(1)) {
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if (entity.getBoneIndexByName("window_lf") === -1) {
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Status.push(1);
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}
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else {
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Status.push(0);
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}
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}
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else {
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Status.push(2);
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}
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if (entity.isWindowIntact(2)) {
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if (entity.getBoneIndexByName("window_rr") === -1) {
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Status.push(1);
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}
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else {
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Status.push(0);
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}
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}
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else {
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Status.push(2);
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}
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if (entity.isWindowIntact(3)) {
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if (entity.getBoneIndexByName("window_lr") === -1) {
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Status.push(1);
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}
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else {
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Status.push(0);
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}
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}
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else {
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Status.push(2);
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}
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mp.events.callRemote("VehStream_SetWindowData", entity, Status[0], Status[1], Status[2], Status[3]);
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}, 3000);
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});
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mp.events.add("VehStream_SetVehicleDirtLevel", (entity, dirt) => {
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if (entity === undefined || entity === null || !entity.isAVehicle()) return;
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if (entity !== undefined) {
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entity.setDirtLevel(dirt);
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}
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});
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mp.events.add("VehStream_SetVehicleDoorStatus_Single", (veh, door, state) => {
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if (veh === undefined || veh === null || !veh.isAVehicle()) return;
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if (veh !== undefined) {
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if (state === 0) {
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veh.setDoorShut(door, false);
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}
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else if (state === 1) {
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veh.setDoorOpen(door, false, false);
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}
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else {
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veh.setDoorBroken(door, true);
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}
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}
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});
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mp.events.add("VehStream_SetVehicleDoorStatus", (...args) => {
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if (args[0] !== undefined && args[0] !== null || !args[0].isAVehicle()) {
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let y = 0;
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for (y = 1; y < args.length; y++) {
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if (args[y] === 0) {
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args[0].setDoorShut(y - 1, false);
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}
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else if (args[y] === 1) {
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args[0].setDoorOpen(y - 1, false, false);
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}
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else {
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args[0].setDoorBroken(y - 1, true);
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}
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}
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}
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});
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mp.events.add("VehStream_SetVehicleWindowStatus_Single", (veh, windw, state) => {
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if (veh === undefined || veh === null || !veh.isAVehicle()) return;
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if (veh !== undefined) {
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if (state === 1) {
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veh.rollDownWindow(windw);
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}
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else if (state === 0) {
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veh.fixWindow(windw);
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veh.rollUpWindow(windw);
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}
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else {
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veh.smashWindow(windw);
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}
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}
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});
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mp.events.add("VehStream_SetVehicleWindowStatus", (...args) => {
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if (args[0] !== undefined && args[0] !== null || !args[0].isAVehicle()) {
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let y = 0;
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for (y = 1; y < 4; y++) {
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if (args[y] === 1) {
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args[0].rollDownWindow(y - 1);
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}
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else if (args[y] === 0) {
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args[0].fixWindow(y - 1);
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args[0].rollUpWindow(y - 1);
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}
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else {
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args[0].smashWindow(y - 1);
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}
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}
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}
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});
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mp.events.add("VehStream_SetVehicleWheelStatus_Single", (veh, wheel, state) => {
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if (veh === undefined || veh === null || !veh.isAVehicle()) return;
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if (veh !== undefined) {
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if (wheel === 9) {
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if (state === 1) {
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veh.setTyreBurst(45, false, 1000);
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}
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else if (state === 0) {
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veh.setTyreFixed(45);
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}
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else {
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veh.setTyreBurst(45, true, 1000);
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}
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}
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else if (wheel === 10) {
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if (state === 1) {
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veh.setTyreBurst(47, false, 1000);
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}
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else if (state === 0) {
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veh.setTyreFixed(47);
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}
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else {
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veh.setTyreBurst(47, true, 1000);
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}
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}
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else {
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if (state === 1) {
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veh.setTyreBurst(wheel, false, 1000);
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}
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else if (state === 0) {
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veh.setTyreFixed(wheel);
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}
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else {
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veh.setTyreBurst(wheel, true, 1000);
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}
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}
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}
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});
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mp.events.add("VehStream_SetVehicleWheelStatus", (...args) => {
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if (args[0] !== undefined && args[0] !== null || !args[0].isAVehicle()) {
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let y = 0;
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for (y = 1; y < args.length; y++) {
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if (y === 9) {
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if (args[y] === 1) {
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args[0].setTyreBurst(45, false, 1000);
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}
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else if (args[y] === 0) {
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args[0].setTyreFixed(45);
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}
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else {
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args[0].setTyreBurst(45, true, 1000);
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}
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}
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else if (y === 10) {
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if (args[y] === 1) {
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args[0].setTyreBurst(47, false, 1000);
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}
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else if (args[y] === 0) {
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args[0].setTyreFixed(47);
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}
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else {
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args[0].setTyreBurst(47, true, 1000);
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}
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}
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else {
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if (args[y] === 1) {
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args[0].setTyreBurst(y - 1, false, 1000);
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}
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else if (args[y] === 0) {
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args[0].setTyreFixed(y - 1);
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}
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else {
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args[0].setTyreBurst(y - 1, true, 1000);
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}
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}
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}
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}
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});
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//Sync data on stream in
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mp.events.add("entityStreamIn", (entity) => {
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if (entity === undefined || entity === null || !entity.isAVehicle()) return;
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if (entity.type === "vehicle") {
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let typeor = typeof entity.getVariable('VehicleSyncData');
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let actualData = entity.getVariable('VehicleSyncData');
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//Needed to stop vehicles from freaking out
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mp.game.streaming.requestCollisionAtCoord(entity.position.x, entity.position.y, entity.position.z);
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//mp.game.invoke('0x199640F55E0F7596', entity.position.x, entity.position.y, entity.position.z);
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entity.setLoadCollisionFlag(true);
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entity.trackVisibility();
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if (typeor !== 'undefined' && entity.isSeatFree(-1)) //Only if there is no driver
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{
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entity.position = actualData.Position;
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entity.rotation = actualData.Rotation;
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}
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//Set doors unbreakable for a moment
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let x = 0;
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for (x = 0; x < 8; x++) {
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entity.setDoorBreakable(x, false);
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}
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//Do it anyway
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entity.setUndriveable(true);
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if (typeor !== 'undefined') {
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entity.setEngineOn(actualData.Engine, true, false);
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entity.setUndriveable(true);
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if (actualData.Locked)
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entity.setDoorsLocked(2);
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else
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entity.setDoorsLocked(1);
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entity.setDirtLevel(actualData.Dirt);
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for (x = 0; x < 8; x++) {
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if (actualData.Door[x] === 1)
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entity.setDoorOpen(x, false, false);
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else if (actualData.Door[x] === 0)
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entity.setDoorShut(x, true);
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else
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entity.setDoorBroken(x, true);
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}
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for (x = 0; x < 4; x++) {
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if (actualData.Window[x] === 0) {
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entity.fixWindow(x);
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}
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else if (actualData.Window[x] === 1) {
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entity.rollDownWindow(x);
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}
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else {
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entity.smashWindow(x);
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}
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}
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for (x = 0; x < 8; x++) {
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if (actualData.Wheel[x] === 0) {
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entity.setTyreFixed(x);
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}
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else if (actualData.Wheel[x] === 1) {
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entity.setTyreBurst(x, false, 0);
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}
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else {
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entity.setTyreBurst(x, true, 1000);
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}
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}
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//For trailer mid wheels
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if (actualData.Wheel[8] === 0) {
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entity.setTyreFixed(45);
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}
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else if (actualData.Wheel[8] === 1) {
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entity.setTyreBurst(45, false, 0);
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}
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else {
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entity.setTyreBurst(45, true, 1000);
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}
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if (actualData.Wheel[9] === 0) {
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entity.setTyreFixed(47);
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}
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else if (actualData.Wheel[9] === 1) {
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entity.setTyreBurst(47, false, 0);
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}
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else {
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entity.setTyreBurst(47, true, 1000);
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}
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}
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//Make doors breakable again
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setTimeout(() => {
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for (x = 0; x < 8; x++) {
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entity.setDoorBreakable(x, true);
|
|
}
|
|
}, 1500);
|
|
}
|
|
});
|