Files
reallife-gamemode/ReallifeGamemode.Server/Inventory/Items/Cocain.cs
2021-05-27 21:10:18 +02:00

32 lines
862 B
C#

using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
/**
* @overview Life of German Reallife - Inventory Items Chickenburger (Chickenburger.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Inventory.Items
{
public class Cocain : ConsumableItem
{
public override int Id => 107;
public override string Name => "Koks";
public override string Description => "Rave";
public override int Gewicht => 2;
public override string Einheit => "g";
public override int HpAmount => -5;
public override uint Object => 2240524752;
public override int Price => 0;
public override float Cooldown => 20000;
public override void Consume(Player player, User user, DatabaseContext databaseContext)
{
//nothing
}
}
}