Files
reallife-gamemode/ReallifeGamemode.Server/Main.cs
2021-03-23 19:02:03 +01:00

180 lines
5.6 KiB
C#

using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Reflection;
using GTANetworkAPI;
using Newtonsoft.Json;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Classes;
using ReallifeGamemode.Server.Common;
using ReallifeGamemode.Server.Core.API;
using ReallifeGamemode.Server.Core.Events;
using ReallifeGamemode.Server.Core.RageMP;
using ReallifeGamemode.Server.DrivingSchool;
using ReallifeGamemode.Server.Managers;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Services;
using System.Threading;
using Microsoft.EntityFrameworkCore;
using ReallifeGamemode.Server.newbie;
/**
* @overview Life of German Reallife - Main Class (Main.cs)
* @author VegaZ, hydrant
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server
{
public class Main : Script
{
public static readonly Vector3 DEFAULT_SPAWN_POSITION = new Vector3(-1033.93603515625, -2731.572998046875, 13.756634712219238);
public static readonly float DEFAULT_SPAWN_HEADING = -32.23991012573242f;
public static readonly CultureInfo SERVER_CULTURE = new CultureInfo("de-DE");
private EventHandler eventHandler;
[ServerEvent(Event.ResourceStart)]
public void OnResourceStart()
{
if (System.Environment.GetEnvironmentVariable("RAGEMP_UPDATE_DATABASE_ON_STARTUP", System.EnvironmentVariableTarget.User) == "true")
{
using var dbContext = new DatabaseContext(true);
var pendingMigrations = dbContext.Database.GetPendingMigrations();
if (!pendingMigrations.Any())
{
System.Console.WriteLine("No migrations to apply");
}
else
{
System.Console.WriteLine("Applying {0} migrations", pendingMigrations.Count());
foreach (var migration in pendingMigrations)
{
System.Console.WriteLine("\t{0}", migration);
}
try
{
dbContext.Database.Migrate();
}
catch (System.Exception e)
{
System.Console.WriteLine("Error while updating database: {0}", e.ToString());
System.Console.ReadLine();
System.Environment.Exit(1);
}
System.Console.WriteLine("Migrations successfull");
}
}
var methods = Assembly.GetExecutingAssembly()
.GetTypes()
.SelectMany(t => t.GetMethods())
.Where(m => m.GetCustomAttributes(typeof(CommandAttribute), false).Length > 0)
.ToArray();
var cmdAttributes = methods.Select(c => c.GetCustomAttribute<CommandAttribute>()).ToList();
var registeredCommands = cmdAttributes.Select(c => c.CommandString).ToList();
cmdAttributes.Where(c => c.Alias?.Any() ?? false).ToList().ForEach(a =>
{
registeredCommands.AddRange(a.Alias.Split(','));
});
IAPI apiInstance = new RageAPI();
eventHandler = new EventHandler(apiInstance);
new Core.Main(apiInstance, eventHandler, registeredCommands.ToArray());
NAPI.Server.SetGlobalServerChat(false);
NAPI.Server.SetCommandErrorMessage("~r~[FEHLER]~s~ Dieser Command existiert nicht.");
NAPI.Server.SetDefaultSpawnLocation(DEFAULT_SPAWN_POSITION, DEFAULT_SPAWN_HEADING);
NAPI.Server.SetAutoSpawnOnConnect(false);
NAPI.Server.SetAutoRespawnAfterDeath(false);
NAPI.Data.SetWorldData("playerCreatorDimension", 0);
JsonConvert.DefaultSettings = () =>
{
return new JsonSerializerSettings()
{
NullValueHandling = NullValueHandling.Ignore
};
};
InventoryManager.LoadItems();
ShopManager.LoadClotheShops();
ShopManager.LoadItemShops();
ShopManager.LoadFriseur();
TuningManager.LoadTuningGarages();
TimeManager.StartTimeManager();
VehicleManager.CheckEnabledMods();
DatabaseHelper.InitDatabaseFirstTime();
FactionHelper.CheckFactionBankAccounts();
BusinessManager.LoadBusinesses();
//InteriorManager.LoadInteriors();
DoorManager.LoadDoors();
ATMManager.InitATMs();
CityHallManager.LoadCityHall();
JobManager.LoadJobs();
//TaxiDriverJob.StartTaxiTimer(); Obselete
//HouseManager.LoadHouses();
DrivingSchool.DrivingSchool.Setup();
PlaneSchool.Setup();
//Gangwar.Gangwar.loadTurfs();
Bank.bank.Setup();
Introduction.Setup();
TempBlip tempBlip = new TempBlip()
{
Color = 1,
Name = "",
Transparency = 0,
ShortRange = true,
Sprite = 1,
Scale = 1,
};
NAPI.Data.SetWorldData("blipTemplate", tempBlip);
//WantedEscapeTimer.WantedTimer(); Obselete
//Jail.JailTimer(); Obselete
//Economy.PaydayTimer(); Obselete
// WeaponDealManager.WeaponDealTimer(); Obselete
ThreadTimers.StartAllTimers();
UserBankAccount.BalanceChanged += (account) =>
{
using (var dbContext = new DatabaseContext())
{
var user = dbContext.Users.Where(u => u.BankAccountId == account.Id).Select(u => u.Name).FirstOrDefault();
if (user == null) return;
PlayerService.GetPlayerByNameOrId(user).TriggerEvent("updateMoney", account.Balance);
}
};
User.HandMoneyChanged += (user) =>
{
user.Player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney);
};
}
[RemoteEvent("CLIENT:Event")]
public void OnClientEvent(Player player, string dataStr)
{
var data = dataStr.DeserializeJson<List<object>>();
eventHandler.HandleEvent(new RagePlayer(player), data);
}
}
}