Files
reallife-gamemode/ReallifeGamemode.Server/Util/GlobalHelper.cs

58 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
using GTANetworkAPI;
namespace ReallifeGamemode.Server.Util
{
public static class GlobalHelper
{
public static List<Client> dutyAdmins = new List<Client>();
public static Dictionary<string, string> customJoinMessages = new Dictionary<string, string>();
public static void FillCustomJoinMessages()
{
customJoinMessages.Add("murcel1337", "Miesester Projektleiter ist da! (aviatge)");
customJoinMessages.Add(".MichaPlays.", "Der Echte Ballas Leader ist online (MichaPlays)");
customJoinMessages.Add("balboistderbeste", "Hurra! Hurra! Der Balbo ist jetzt da!");
}
public static string AdminLevelToString(AdminLevel lvl)
{
string ret = "";
if (lvl == AdminLevel.TEAM)
{
ret = "Teammitglied";
}
else if (lvl == AdminLevel.SUPPORTER)
{
ret = "Supporter";
}
else if (lvl == AdminLevel.ADMIN)
{
ret = "Admin Level 1";
}
else if (lvl == AdminLevel.ADMIN2)
{
ret = "Admin Level 2";
}
else if (lvl == AdminLevel.ADMIN3)
{
ret = "Admin Level 3";
}
else if (lvl == AdminLevel.HEADADMIN)
{
ret = "Admin Level 1337";
}
else if (lvl == AdminLevel.PROJEKTLEITUNG)
{
ret = "Admin Level 1338";
}
return ret;
}
}
}