204 lines
6.7 KiB
C#
204 lines
6.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using GTANetworkAPI;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Server.Job;
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using ReallifeGamemode.Server.Managers;
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using ReallifeGamemode.Server.Util;
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using ReallifeGamemode.Services;
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using ReallifeGamemode.Server.Services;
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using ReallifeGamemode.Server.Types;
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using ReallifeGamemode.Server.Report;
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using ReallifeGamemode.Server.Factions.Medic;
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using ReallifeGamemode.Server.Inventory.Interfaces;
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using ReallifeGamemode.Server.Inventory;
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/**
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* @overview Life of German Reallife - Event Login (Login.cs)
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* @author VegaZ
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* @copyright (c) 2008 - 2018 Life of German
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*/
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namespace ReallifeGamemode.Server.Events
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{
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public class Disconnect : Script
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{
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[ServerEvent(Event.PlayerDisconnected)]
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public void OnPlayerDisconnected(Player player, DisconnectionType type, string reason)
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{
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if (!player.IsLoggedIn()) return;
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using var saveUser = new DatabaseContext();
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User user = player.GetUser(saveUser);
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if (user == null)
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{
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return;
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}
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if (type == DisconnectionType.Left)
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{
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NAPI.Util.ConsoleOutput(player.Name + " left");
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}
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if (type == DisconnectionType.Kicked)
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{
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NAPI.Util.ConsoleOutput(player.Name + " kicked");
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}
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if (type == DisconnectionType.Timeout)
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{
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NAPI.Util.ConsoleOutput(player.Name + " timed out");
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}
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/*if (GlobalHelper.DutyAdmins.Contains(player))
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{
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GlobalHelper.DutyAdmins.Remove(player);
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}*/
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if (user.IsAdmin(AdminLevel.MAPPING))
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{
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ChatService.BroadcastAdmin("!{#FFFF00}*** " + player.Name + " hat den Server verlassen", AdminLevel.MAPPING);
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}
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MedicTask task = Medic.ReviveTasks.FirstOrDefault(t => t.Victim == player.Name);
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if (task != null)
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{
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ChatService.BroadcastFaction("~y~[MEDIC] ~w~Info: Der Auftrag von " + player.Name + " wurde entfernt (Ausgeloggt)", new List<int>() { 2 });
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}
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if (player.IsAdminDuty())
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{
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ChatService.Broadcast("!{#ee4d2e}[SUPPORT] " + player.Name + " hat sich vom Support abgemeldet (Ausgeloggt)");
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}
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/*
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TaxiDriverJob taxiJob = JobManager.GetJob<TaxiDriverJob>();
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TaxiContract taxiContract = taxiJob.TaxiContracts.Where(t => t.Name == player.Name).FirstOrDefault();
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if (taxiContract != null)
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{
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if (taxiJob.TaxiContracts.Contains(taxiContract))
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{
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taxiJob.TaxiContracts.Remove(taxiContract);
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}
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}
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*/
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ReportManage temp;
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for (int a = 0; a < Report.Report.listReports.Count; a++)
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{
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temp = Report.Report.listReports[a];
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if (temp.getAdmin().Equals(player.Name))
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{
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Report.Report.listReports.Remove(temp);
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Player ticketUser = PlayerService.GetPlayerByNameOrId(temp.getUser());
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ticketUser.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der Admin hat den Server verlassen");
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break;
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}
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if (temp.getUser().Equals(player.Name))
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{
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Player admin = PlayerService.GetPlayerByNameOrId(temp.getAdmin());
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if (admin != null)
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{
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admin.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der User hat den Server verlassen");
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}
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Report.Report.listReports.Remove(temp);
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break;
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}
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}
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//Vehicle LastVehicle = player.GetData<Vehicle>("LastVehicle");
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JobBase job = JobManager.GetJob(player.GetUser().JobId ?? -1);
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if (job != null)
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{
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if (job.GetUsersInJob().Contains(player))
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{
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if (player.Vehicle != null)
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{
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//if (player.Vehicle.GetData<bool>("timerJobVehicleRespawn") == true)
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//{
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if (player.Vehicle.GetServerVehicle() is JobVehicle vehJ && job.Id == JobManager.GetJob<RefuseCollectorJob>().Id)
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{
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player.Vehicle.ResetData("timerJobVehicleRespawn");
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ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(player.Vehicle);
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ServerVehicleExtensions.Spawn(sVeh, player.Vehicle);
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}
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//}
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}
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if (Managers.JobManager.playerTimersJobVehicleRespawn.ContainsKey(player))
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{
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Managers.JobManager.playerTimersJobVehicleRespawn[player].Stop();
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}
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player.ResetData("PilotenBase");
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job.StopJob(player);
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ChatService.SendMessage(player, $"~y~[JOB]~s~ Du hast deinen Job ~o~{job.Name}~s~ beendet.");
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if (player.GetData<bool>("HatRoute") == true)
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{
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CheckPointHandle.DeleteCheckpoints(player);
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player.ResetData("HatRoute");
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}
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}
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}
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List<UserItem> fItem = saveUser.UserItems.Where(u => u.UserId == user.Id).ToList();
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foreach (var item in fItem)
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{
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IItem iItem = InventoryManager.GetItemById(item.ItemId);
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if (iItem is IWeaponDealItem obj)
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{
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int amount = item.Amount;
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Vector3 dropPosition = PlayerExtension.GetPositionFromPlayer(player, 0.6f, 0);
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//new Vector3(player.Position.X, player.Position.Y, player.Position.Z - 0.8f);
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Random r = new Random();
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GTANetworkAPI.Object grndObject;
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Vector3 textPos = dropPosition;
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dropPosition.Z -= 1.05f;
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grndObject = NAPI.Object.CreateObject(3666746839, dropPosition, new Vector3(0, 0, r.Next(0, 360)), 255, 0);
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GroundItem grndItem = new GroundItem { ItemId = iItem.Id, Amount = amount, Position = dropPosition };
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TextLabel grndTxtLbl = NAPI.TextLabel.CreateTextLabel(iItem.Name + " ~s~(~y~" + amount + "~s~)", textPos, 5, 0.5f, 4, new Color(255, 255, 255), false, 0);
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GroundItem.AddGroundItem(grndItem, grndObject, grndTxtLbl);
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saveUser.Remove(item);
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}
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}
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Vector3 pos = player.Position;
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user.PositionX = pos.X;
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user.PositionY = pos.Y;
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user.PositionZ = pos.Z;
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saveUser.SaveChanges();
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user.Dead = player.HasData("isDead") ? (bool)player.GetData<bool>("isDead") : false;
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if (user.Wanteds > 0)
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{
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ChatService.HQMessage("Der Straftäter " + user.Name + " ist vom Radar verschwunden");
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}
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player.SetData("isLoggedIn", false);
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player.TriggerEvent("CLIENT:DestroyPed", 1);
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player.TriggerEvent("CLIENT:DestroyPed", 2);
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player.TriggerEvent("CLIENT:DestroyPed", 3);
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player.TriggerEvent("CLIENT:DestroyPed", 4);
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Medic.delHealTask(player);
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Medic.delReviveTask(player);
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if (player.GetData<bool>("duty") == true)
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{
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player.SetData<bool>("duty", false);
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Medic.UpdateDutyMedics();
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}
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}
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}
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}
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