Files
reallife-gamemode/ReallifeGamemode.Client/admin/aspeed.ts
2020-04-30 15:56:05 +02:00

24 lines
831 B
TypeScript

import { VehicleSeat } from "../game";
export default function () {
var TorqueEntity
var TorqueValue = 1;
mp.events.addDataHandler("vehicleAdminSpeed", (entity, newValue) => {
if (!entity.isAVehicle()) return;
entity.setEnginePowerMultiplier(newValue);
mp.gui.chat.push("Debug0");
});
mp.events.addDataHandler("vehicleAdminSpeed2", (entity, newValue2) => {
if (!entity.isAVehicle()) return;
mp.gui.chat.push("Debug1");
//entity.setEngineTorqueMultiplier(newValue2);
TorqueEntity = entity;
TorqueValue = newValue2;
mp.gui.chat.push("Debug2");
});
/*mp.events.add('render', () => {
let vehicle = mp.players.local.vehicle;
vehicle.setEngineTorqueMultiplier(1.5); // Multiplies by 1.5 the engine torque
});*/
}