Files
reallife-gamemode/ReallifeGamemode.Database/Entities/User.cs
2020-04-21 13:27:59 +02:00

140 lines
3.3 KiB
C#

using System;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using GTANetworkAPI;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Core.API;
using ReallifeGamemode.Server.Core.RageMP;
using ReallifeGamemode.Server.Types;
/**
* @overview Life of German Reallife - Entities User (User.cs)
* @author VegaZ, hydrant
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Database.Entities
{
public partial class User : BankAccountHolder<UserBankAccount>
{
[NotMapped]
private int _wanteds;
[NotMapped]
private int _handMoney;
public delegate void UserHandMoneyChangedEvent(User account);
public static event UserHandMoneyChangedEvent HandMoneyChanged;
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[StringLength(32)]
public string Name { get; set; }
[StringLength(32)]
public string SocialClubName { get; set; }
[StringLength(64)]
public string Password { get; set; }
public int LogUserId { get; set; }
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public DateTime RegistrationDate { get; set; }
[EmailAddress]
[StringLength(64)]
public string Email { get; set; }
public AdminLevel AdminLevel { get; set; }
public bool Dead { get; set; }
public int Handmoney
{
get => _handMoney;
set
{
_handMoney = value;
}
}
public float PositionX { get; set; }
public float PositionY { get; set; }
public float PositionZ { get; set; }
[ForeignKey("Character")]
public int? CharacterId { get; set; }
public Character Character { get; set; }
[ForeignKey("Ban")]
public int? BanId { get; set; }
public Ban Ban { get; set; }
public int? BusinessId { get; set; }
public int? FactionId { get; set; }
public Faction Faction { get; set; }
public bool FactionLeader { get; set; }
public int? FactionRankId { get; set; }
public FactionRank FactionRank { get; set; }
public Group Group { get; set; }
public GroupRank GroupRank { get; set; }
[ForeignKey("House")]
public int? HouseId { get; set; }
public House House { get; set; }
public int? JobId { get; set; }
public int Wanteds
{
get => _wanteds;
set
{
this._wanteds = value;
HandMoneyChanged?.Invoke(this);
}
}
public int Wage { get; set; }
public int JailTime { get; set; }
public int PaydayTimer { get; set; } = 60;
public int PlayedMinutes { get; set; } = 1;
public bool DriverLicenseVehicle { get; set; } = false;
public bool FlyingLicensePlane { get; set; } = false;
public bool DriverLicenseBike { get; set; } = false;
public bool WeaponLicense { get; set; } = false;
public bool IsAdmin(AdminLevel level) => AdminLevel >= level;
public int Points { get; set; }
[NotMapped]
public Player Player
{
get => NAPI.Pools.GetAllPlayers().Where(c => c.Name.ToLower() == this.Name.ToLower()).FirstOrDefault();
}
[NotMapped]
public IPlayer NewPlayer
{
get
{
if (Player != null) return new RagePlayer(Player);
return null;
}
}
public override string BankAccountName => Name;
}
}