Files
reallife-gamemode/ReallifeGamemode.Server/Events/ExitVehicle.cs
2020-04-24 02:39:23 +02:00

83 lines
2.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Timers;
using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Managers;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.WeaponDeal;
namespace ReallifeGamemode.Server.Events
{
public class ExitVehicle : Script
{
public static Timer timerNoobRollerRespawn = new Timer(10000); //10 Minuten Timer NoobRollerRespawn
[ServerEvent(Event.PlayerExitVehicleAttempt)]
public void OnPlayerExitVehicle(Player client, GTANetworkAPI.Vehicle vehicle)
{
if (client.VehicleSeat != 0)
return;
if (vehicle.GetServerVehicle() is FactionVehicle veh)
{
User u = client.GetUser();
if ((u.FactionId != null) && (veh.GetOwners().Contains(u.FactionId ?? 0)) && ((VehicleHash)vehicle.Model == VehicleHash.Burrito3) && vehicle.HasData("weaponDeal") && vehicle.GetData<bool>("weaponDeal") == true)
{
CheckPointHandle.RemovePlayerHandlerFromList(client);
client.TriggerEvent("destroyCP");
}
}
if (vehicle.GetServerVehicle() is SchoolVehicle vehS)
{
if (client.HasData("ActiveSchool"))
{
client.SendNotification("~r~Du hast deine Prüfung unterbrochen!", true);
client.ResetData("ActiveSchool");
client.WarpOutOfVehicle();
ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(vehicle);
ServerVehicleExtensions.Spawn(sVeh, vehicle);
client.Position = sVeh.Position;
CheckPointHandle.DeleteCheckpoints(client);
}
}
if (vehicle.GetData<bool>("NoobSpawnVehicle") == true)
{
timerNoobRollerRespawn.Start();
vehicle.SetData("NoobSpawnVehicleTimer", true);
timerNoobRollerRespawn.AutoReset = false;
timerNoobRollerRespawn.Elapsed += Timer600000_Elapsed;
}
}
private static void Timer600000_Elapsed(object sender, ElapsedEventArgs e)
{
NAPI.Task.Run(() =>
{
NAPI.Pools.GetAllVehicles().ForEach(v =>
{
if (v.GetData<bool>("NoobSpawnVehicle") == true)
{
if (v.GetData<bool>("NoobSpawnVehicleTimer") == true)
{
v.ResetData("NoobSpawnVehicleTimer");
v.ResetData("NoobSpawnVehicle");
VehicleManager.DeleteVehicle(v);
}
}
});
NAPI.Pools.GetAllPlayers().ForEach(p =>
{
//if (!p.IsInVehicle)
//{
if (p.GetData<bool>("HatNoobSpawnVehicle") == true)
{
p.ResetData("HatNoobSpawnVehicle");
}
//}
});
});
}
}
}