Files
reallife-gamemode/ReallifeGamemode.Server/Inventory/Items/CannabisSeeds.cs
2021-05-27 21:11:11 +02:00

38 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.Inventory.Items
{
public class CannabisSeeds : UseItem, IIllegalItem
{
public override int Id { get; } = 109;
public override string Name { get; } = "Cannabis Samen";
public override string Description { get; } = "vierhundertzwanzig lodere es";
public override int Gewicht { get; } = 10;
public override string Einheit { get; } = "g";
public override int Price { get; } = 0;
public override bool Legal => false;
public override uint Object { get; }
public override bool RemoveWhenUsed { get; } = false;
public int PriceForConfiscation { get; } = 10;
public override bool Use(Player player, User user, DatabaseContext databaseContext)
{
if (!player.IsInVehicle)
{
HanfManager.StartCannabisPlanting(player);
}
return true;
}
}
}