Files
reallife-gamemode/ReallifeGamemode.Server/Events/PlayerSpawn.cs

21 lines
518 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.WeaponDeal;
namespace ReallifeGamemode.Server.Events
{
public class PlayerSpawn : Script
{
[ServerEvent(Event.PlayerSpawn)]
public void OnPlayerSpawn(Player player)
{
NAPI.ClientEvent.TriggerClientEvent(player, "SERVER:WeaponModifier", player);
}
}
}