85 lines
2.5 KiB
JavaScript
85 lines
2.5 KiB
JavaScript
let player = mp.players.local;
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var dictLoaded = false;
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var lockStatus = false;
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mp.events.add('render', () =>
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{
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if (player.vehicle && player.vehicle.getPedInSeat(-1) === player.handle && !globalData.HideGui) // Check if player is in vehicle and is driver
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{
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if (!dictLoaded) {
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mp.game.graphics.requestStreamedTextureDict("vehicleimages", true);
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dictLoaded = true;
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}
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mp.game.graphics.drawRect(0.5, 0.995, 0.35, 0.05, 0, 0, 0, 170);
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var { x, y } = mp.game.graphics.getScreenActiveResolution(0, 0);
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var engineR = 255;
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var engineG = 255;
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var engineB = 255;
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if (player.vehicle.getIsEngineRunning()) {
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engineR = 104;
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engineG = 212;
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engineB = 42;
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} else {
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engineR = 188;
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engineG = 25;
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engineB = 25;
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}
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let speed = (player.vehicle.getSpeed() * 3.6).toFixed(0);
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var lockSprite = "";
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var lockR = 255;
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var lockG = 255;
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var lockB = 255;
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if (lockStatus) {
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lockR = 104;
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lockG = 212;
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lockB = 42;
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lockSprite = "lockclosed";
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} else {
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lockSprite = "lockopen";
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lockR = 188;
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lockG = 25;
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lockB = 25;
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}
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mp.game.graphics.drawSprite("vehicleimages", "engine", 0.343, 0.985, 0.015, 0.015 * (x / y), 0, engineR, engineG, engineB, 255);
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mp.game.graphics.drawSprite("vehicleimages", lockSprite, 0.37, 0.985, 0.015, 0.015 * (x / y), 0, lockR, lockG, lockB, 255);
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mp.game.graphics.drawText(speed.toString() + " KM/H", [0.41, 0.973], {
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font: 0,
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color: [255, 255, 255, 255],
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scale: [0.35, 0.35],
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outline: true,
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centre: false
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});
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var drivenDistance = player.vehicle.getVariable("drivenDistance");
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var drivenDistanceStr = "0";
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if (drivenDistance) drivenDistanceStr = parseFloat(drivenDistance).toFixed(3).toString().replace(".", ",");
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mp.game.graphics.drawText(drivenDistanceStr + " KM", [0.48, 0.973], {
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font: 0,
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color: [255, 255, 255, 255],
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scale: [0.35, 0.35],
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outline: true,
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centre: false
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});
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}
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else {
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if (dictLoaded) {
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mp.game.graphics.setStreamedTextureDictAsNoLongerNeeded("vehicleimages");
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dictLoaded = false;
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}
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}
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});
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mp.events.add("Vehicle_setLockStatus", (status) => {
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lockStatus = status;
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}); |