Files
reallife-gamemode/ReallifeGamemode.Server/Events/PlayerEvent.cs
2021-04-13 20:32:20 +02:00

28 lines
638 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Server.Extensions;
namespace ReallifeGamemode.Server.Events
{
internal class PlayerEvent : Script
{
[RemoteEvent("CLIENT:SET_InFrontOfPos")]
public void SetFrontOfPos(Player player, Vector3 pos)
{
player.SafeTeleport(pos);
}
[RemoteEvent("CLIENT:SetAfkStatus")]
public void SetPlayerAfkStatus(Player player, bool status)
{
player.SetServerData("isAfk", status);
if(status)
{
player.SendNotification("Du wurdest ~b~AFK~s~ gesetzt", true);
}
}
}
}