Files
reallife-gamemode/ReallifeGamemode.Server/DrivingSchool/DrivingSchool.cs
2019-10-04 18:39:03 +02:00

196 lines
6.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.Services;
using System.Linq;
using GTANetworkAPI;
namespace ReallifeGamemode.Server.DrivingSchool
{
class DrivingSchool : Script
{
private static TextLabel informationLabel;
private static Marker marker;
private static ColShape _colShape;
public static Vector3 Position { get; }
private readonly IReadOnlyCollection<Vector3> DrivingRoute = new List<Vector3>
{
//BEGIN
new Vector3(-745.6191, -1285.735, 4.947221),
new Vector3(-704.5242, -1246.765, 9.885977),
new Vector3(-673.0675, -1266.652, 10.29717),
new Vector3(-646.1747, -1293.238, 10.28384),
new Vector3(-510.7098, -916.9164, 25.10735),
new Vector3(-492.6284, -860.5167, 29.89526),
new Vector3(-450.3232, -841.7007, 30.3698),
new Vector3(17.09636, -973.2763, 29.01929),
new Vector3(76.66012, -999.568, 28.97918),
//SLALOM
new Vector3(-12.64976, -1751.287, 28.91913),
new Vector3(6.008641, -1767.067, 28.91265),
new Vector3(12.80635, -1752.094, 28.91877),
new Vector3(26.71735, -1747.96, 28.92006),
new Vector3(28.67053, -1733.492, 28.91953),
new Vector3(42.68731, -1728.767, 28.92002),
new Vector3(44.33229, -1714.426, 28.9193),
new Vector3(37.25899, -1723.924, 28.92041),
new Vector3(34.591, -1738.211, 28.92125),
new Vector3(21.28996, -1742.563, 28.91987),
new Vector3(18.46534, -1756.87, 28.92011),
new Vector3(4.841759, -1761.316, 28.91519),
new Vector3(44.69115, -1805.247, 25.07369),
new Vector3(111.6519, -1822.466, 26.03703),
//SCHROTTPLATZ
new Vector3(-394.8713, -1734.21, 19.23653),
new Vector3(-459.7604, -1696.029, 18.62012),
new Vector3(-475.5448, -1670.373, 18.34653),
new Vector3(-453.5338, -1665.695, 18.64714),
new Vector3(-449.6863, -1680.451, 18.66275),
new Vector3(-467.9489, -1728.37, 18.27419),
new Vector3(-520.4453, -1703.146, 18.80065),
new Vector3(-522.3558, -1680.122, 18.88261),
new Vector3(-509.998, -1691.828, 18.91303),
new Vector3(-526.3292, -1685.291, 18.83323),
new Vector3(-551.9138, -1651.865, 18.81676),
new Vector3(-529.8453, -1626.317, 17.41884),
new Vector3(-491.7721, -1648.275, 17.43219),
new Vector3(-550.9622, -1662.636, 18.82121),
new Vector3(-496.3094, -1736.833, 18.33857),
new Vector3(-417.4822, -1712.987, 19.10845),
//ENDE
new Vector3(-498.1252, -1879.154, 17.22348),
new Vector3(-754.5391, -1300.816, 4.617907)
}.AsReadOnly();
public static void Setup()
{
informationLabel = NAPI.TextLabel.CreateTextLabel("Fahrschule", new Vector3(-815.8334, -1346.405, 5.150263), 20.0f, 1.3f, 0, new Color(255, 255, 255));
marker = NAPI.Marker.CreateMarker(434, new Vector3(-815.8334, -1346.405, 5.150263), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
_colShape = NAPI.ColShape.CreateSphereColShape(new Vector3(-815.8334, -1346.405, 5.150263), 3f);
_colShape.OnEntityEnterColShape += EntityEnterBusinessColShape;
_colShape.OnEntityExitColShape += EntityExitBusinessColShape;
}
private static void EntityEnterBusinessColShape(ColShape colShape, Client client)
{
if (client.IsInVehicle || !client.IsLoggedIn()) return;
client.TriggerEvent("drivingSchoolMenu");
}
private static void EntityExitBusinessColShape(ColShape colShape, Client client)
{
client.TriggerEvent("removeDrivingSchoolMenu");
}
[RemoteEvent("startDrivingSchool")]
public void StartDrivingSchool(Client user)
{
ChatService.SendMessage(user, "Du hast die Führerscheinprüfung gestartet.");
ChatService.SendMessage(user, "Steige nun in eines der Fahrschulautos");
user.TriggerEvent("waitPlayerEntersVehicle");
}
[RemoteEvent("timerCheckVehicle")]
public void TimerCheckVehicle(Client user)
{
Vehicle veh = user.Vehicle;
if (veh == null || veh.DisplayName != "Buffalo")
{
return;
}
else
{
ChatService.SendMessage(user, "Gut nun kann die Prüfung losgehen");
user.TriggerEvent("stopTimer");
CheckPointHandle.StartCheckPointRoute(user, DrivingRoute, 0, 1, "drivingSchoolEvent");
}
}
[RemoteEvent("drivingSchoolEvent")]
public void DrivingSchoolEvent(Client user, int checkpoint)
{
ChatService.Broadcast("CP " + checkpoint);
if (checkpoint == 0 || checkpoint == 4)
{
ChatService.SendMessage(user, "Halte an der Kreuzung kurz an");
}
else if (checkpoint == 1 || checkpoint == 5)
{
user.TriggerEvent("waitHere", user, DrivingRoute.ElementAt(checkpoint), 2000);
}
else if (checkpoint == 2)
{
user.TriggerEvent("checkWait");
ChatService.SendMessage(user, "Schaue an der nächsten Kreuzung nach rechts");
}
else if (checkpoint == 3)
{
//0.74850505590443884 -0.04975615441799164
Single angle1 = (float)0.7485050;
Single angle2 = (float)-0.0497561;
user.TriggerEvent("lookDirection", "rechts", angle1, angle2);
}
else if (checkpoint == 6)
{
user.TriggerEvent("checkWait");
}
else if (checkpoint == 7)
{
user.TriggerEvent("checkWait");
ChatService.SendMessage(user, "Schaue an der nächsten Kreuzung nach links");
}
else if (checkpoint == 8)
{
Single angle1 = (float)0.9669561;
Single angle2 = (float)0.3818159;
user.TriggerEvent("lookDirection", "links", angle1, angle2);
}
else if (checkpoint == 9)
{
ChatService.SendMessage(user, "Fahre nun Slalom an den Laternen");
}
else if (checkpoint == 20)
{
ChatService.SendMessage(user, "Verlasse nun den Parkplatz");
}
else if (checkpoint == 24)
{
ChatService.SendMessage(user, "Parke gleich seitlich ein");
}
else if (checkpoint == 25)
{
bool parked = false;
float rotation;
while (!parked)
{
rotation = user.Vehicle.Rotation.Z;
if (rotation >= 333.913 && rotation <= 354.6108)
{
ChatService.SendMessage(user, "Perfekt!");
parked = true;
}
System.Threading.Thread.Sleep(100);
}
}
}
[Command("ld", "~m~Benutzung: ~s~/lt")]
public void CmdAdminLt(Client player)
{
Vehicle veh = player.Vehicle;
ChatService.Broadcast("x: " + veh.Rotation.X + " | y: " + veh.Rotation.Y + " | z: " + veh.Rotation.Z);
//player.TriggerEvent("lookDirectionTesting", veh);
}
}
}