Files
reallife-gamemode/Client/DoorManager/doormanager.js
2018-12-26 16:19:38 +01:00

6 lines
208 B
JavaScript

mp.events.add('changeDoorState', (doorHash, x, y, z, locked, p5, p6, p7) => {
locked === 1 ? locked = true : locked = false;
mp.game.object.doorControl(doorHash, x, y, z, locked, p5, p6, p7);
});