Files
reallife-gamemode/ReallifeGamemode.Server/Events/Disconnect.cs
2021-05-13 01:41:09 +02:00

242 lines
7.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Job;
using ReallifeGamemode.Server.Managers;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Services;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Types;
using ReallifeGamemode.Server.Report;
using ReallifeGamemode.Server.Factions.Medic;
using ReallifeGamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Inventory;
using ReallifeGamemode.Database.Entities.Logs;
/**
* @overview Life of German Reallife - Event Login (Login.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Events
{
public class Disconnect : Script
{
[ServerEvent(Event.PlayerDisconnected)]
public void OnPlayerDisconnected(Player player, DisconnectionType type, string reason)
{
if (!player.IsLoggedIn()) return;
using var saveUser = new DatabaseContext();
User user = player.GetUser(saveUser);
if (user == null)
{
return;
}
var logEntry = new LoginLogoutLogEntry()
{
LoginLogout = false,
User = user,
PlayerId = player.Handle.Value,
Username = player.Name,
SocialClubName = player.SocialClubName,
IpAddress = player.Address,
Time = DateTime.Now,
};
saveUser.LoginLogoutLogs.Add(logEntry);
if (type == DisconnectionType.Left)
{
NAPI.Util.ConsoleOutput(player.Name + " left");
}
if (type == DisconnectionType.Kicked)
{
NAPI.Util.ConsoleOutput(player.Name + " kicked");
}
if (type == DisconnectionType.Timeout)
{
NAPI.Util.ConsoleOutput(player.Name + " timed out");
}
/*if (GlobalHelper.DutyAdmins.Contains(player))
{
GlobalHelper.DutyAdmins.Remove(player);
}*/
if (user.IsAdmin(AdminLevel.MAPPING))
{
ChatService.BroadcastAdmin("!{#FFFF00}*** " + player.Name + " hat den Server verlassen", AdminLevel.MAPPING);
}
MedicTask task = Medic.ReviveTasks.FirstOrDefault(t => t.Victim == player.Name);
if (task != null)
{
ChatService.BroadcastFaction("~y~[MEDIC] ~w~Info: Der Auftrag von " + player.Name + " wurde entfernt (Ausgeloggt)", new List<int>() { 2 });
}
if (player.IsAdminDuty())
{
ChatService.Broadcast("!{#ee4d2e}[SUPPORT] " + player.Name + " hat sich vom Support abgemeldet (Ausgeloggt)");
}
/*
TaxiDriverJob taxiJob = JobManager.GetJob<TaxiDriverJob>();
TaxiContract taxiContract = taxiJob.TaxiContracts.Where(t => t.Name == player.Name).FirstOrDefault();
if (taxiContract != null)
{
if (taxiJob.TaxiContracts.Contains(taxiContract))
{
taxiJob.TaxiContracts.Remove(taxiContract);
}
}
*/
ReportManage temp;
for (int a = 0; a < Report.Report.listReports.Count; a++)
{
temp = Report.Report.listReports[a];
if (temp.getAdmin().Equals(player.Name))
{
Report.Report.listReports.Remove(temp);
Player ticketUser = PlayerService.GetPlayerByNameOrId(temp.getUser());
ticketUser.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der Admin hat den Server verlassen");
break;
}
if (temp.getUser().Equals(player.Name))
{
Player admin = PlayerService.GetPlayerByNameOrId(temp.getAdmin());
if (admin != null)
{
admin.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der User hat den Server verlassen");
}
Report.Report.listReports.Remove(temp);
break;
}
}
if (Rentcar.mapPlayerRentcarBill.ContainsKey(player.Name))
{
Rentcar.cancelRent(player);
}
//Vehicle LastVehicle = player.GetData<Vehicle>("LastVehicle");
JobBase job = JobManager.GetJob(player.GetUser().JobId ?? -1);
if (job != null)
{
if (job.GetUsersInJob().Contains(player))
{
if (player.Vehicle != null)
{
//if (player.Vehicle.GetData<bool>("timerJobVehicleRespawn") == true)
//{
if (player.Vehicle.GetServerVehicle() is JobVehicle vehJ && job.Id == JobManager.GetJob<RefuseCollectorJob>().Id)
{
player.Vehicle.ResetData("timerJobVehicleRespawn");
ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(player.Vehicle);
ServerVehicleExtensions.Spawn(sVeh, player.Vehicle);
}
//}
}
if (Managers.JobManager.playerTimersJobVehicleRespawn.ContainsKey(player))
{
Managers.JobManager.playerTimersJobVehicleRespawn[player].Stop();
}
player.ResetData("PilotenBase");
job.StopJob(player);
ChatService.SendMessage(player, $"~y~[JOB]~s~ Du hast deinen Job ~o~{job.Name}~s~ beendet.");
if (player.GetData<bool>("HatRoute") == true)
{
CheckPointHandle.DeleteCheckpoints(player);
player.ResetData("HatRoute");
}
}
}
List<UserItem> fItem = saveUser.UserItems.Where(u => u.UserId == user.Id).ToList();
foreach (var item in fItem)
{
IItem iItem = InventoryManager.GetItemById(item.ItemId);
if (iItem is IWeaponDealItem obj)
{
int amount = item.Amount;
Vector3 dropPosition = PlayerExtension.GetPositionFromPlayer(player, 0.6f, 0);
//new Vector3(player.Position.X, player.Position.Y, player.Position.Z - 0.8f);
Random r = new Random();
GTANetworkAPI.Object grndObject;
Vector3 textPos = dropPosition;
dropPosition.Z -= 1.05f;
grndObject = NAPI.Object.CreateObject(3666746839, dropPosition, new Vector3(0, 0, r.Next(0, 360)), 255, 0);
GroundItem grndItem = new GroundItem { ItemId = iItem.Id, Amount = amount, Position = dropPosition };
TextLabel grndTxtLbl = NAPI.TextLabel.CreateTextLabel(iItem.Name + " ~s~(~y~" + amount + "~s~)", textPos, 5, 0.5f, 4, new Color(255, 255, 255), false, 0);
GroundItem.AddGroundItem(grndItem, grndObject, grndTxtLbl);
saveUser.Remove(item);
}
}
Vector3 pos = player.Position;
user.PositionX = pos.X;
user.PositionY = pos.Y;
user.PositionZ = pos.Z;
saveUser.SaveChanges();
user.Dead = player.HasData("isDead") ? (bool)player.GetData<bool>("isDead") : false;
if (player.IsInVehicle)
{
GTANetworkAPI.Vehicle vehicle = player.Vehicle;
ServerVehicle sV = vehicle.GetServerVehicle(saveUser);
if (sV is UserVehicle)
{
Vector3 pos1 = vehicle.Position;
sV.PositionX = pos1.X;
sV.PositionY = pos1.Y;
sV.PositionZ = pos1.Z;
sV.Heading = vehicle.Heading;
saveUser.SaveChanges();
}
}
if (user.Wanteds > 0)
{
ChatService.HQMessage("Der Straftäter " + user.Name + " ist vom Radar verschwunden");
}
player.SetData("isLoggedIn", false);
player.TriggerEvent("CLIENT:DestroyPed", 1);
player.TriggerEvent("CLIENT:DestroyPed", 2);
player.TriggerEvent("CLIENT:DestroyPed", 3);
player.TriggerEvent("CLIENT:DestroyPed", 4);
Medic.delHealTask(player);
Medic.delReviveTask(player);
if (player.GetData<bool>("duty") == true)
{
player.SetData<bool>("duty", false);
Medic.UpdateDutyMedics();
}
}
}
}