Files
reallife-gamemode/ReallifeGamemode.Server/Entities/ATM.cs
2019-05-16 15:39:30 +02:00

43 lines
1.2 KiB
C#

using GTANetworkAPI;
using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Util;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
/**
* @overview Life of German Reallife - Entities ATM (ATM.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Entities
{
public class ATM : IBankAccountOwner, IBankAccount
{
[Key]
public int Id { get; set; }
public int Balance { get; set; }
public float X { get; set; }
public float Y { get; set; }
public float Z { get; set; }
[NotMapped]
public Vector3 Position => new Vector3(X, Y, Z);
public bool Faulty { get; set; } = false;
public bool Active { get; set; } = true;
public string Name => throw new NotImplementedException();
public IBankAccount GetBankAccount(DatabaseContext databaseContext = null)
{
databaseContext = databaseContext ?? new DatabaseContext();
return databaseContext.ATMs.Where(a => a.Id == this.Id).First();
}
}
}