Files
reallife-gamemode/ReallifeGamemode.Client/ReallifeGamemode.Client.csproj
VegaZ 6feb19b8d3 Merge branch 'develop' into 'feature/atm-system'
# Conflicts:
#   ReallifeGamemode.Server/Migrations/DatabaseContextModelSnapshot.cs
2019-03-10 10:49:51 +01:00

38 lines
1.2 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework>
<ApplicationIcon />
<StartupObject />
<Configurations>Debug;Release;ServerBuild</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Folder Include="assets\css\atm\" />
<Folder Include="assets\img\atm\" />
<Folder Include="cs_packages\" />
<Folder Include="Gui\vehiclemenu\web\css\" />
<Folder Include="Gui\vehiclemenu\web\font\" />
<Folder Include="Gui\vehiclemenu\web\img\" />
</ItemGroup>
<ItemGroup>
<Reference Include="rage-sharp" Condition="'$(ConfigurationName)' != 'ServerBuild'">
<HintPath>..\..\..\dotnet\rage-sharp.dll</HintPath>
</Reference>
<Reference Include="rage-sharp" Condition="'$(ConfigurationName)' == 'ServerBuild'">
<HintPath>..\..\rage-sharp.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(ConfigurationName)' != 'ServerBuild'">
<Exec Command="powershell.exe .\Scripts\moveItems.ps1" />
</Target>
</Project>