Files
reallife-gamemode/ReallifeGamemode.Server/Managers/InteriorManager.cs
Siga edf06f4478 RAGE Multiplayer 1.1.0-DP Update
/freeze was obselete and removed
/unfreeze was obselete and removed
/spectate was obselete and removed
2020-02-24 21:19:23 +01:00

146 lines
6.8 KiB
C#

using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using System.Collections.Generic;
using System.Linq;
namespace ReallifeGamemode.Server.Managers
{
public class InteriorManager : Script
{
public static Dictionary<int, NetHandle> _interiorEnterTextLabels = new Dictionary<int, NetHandle>();
public static Dictionary<int, NetHandle> _interiorExitTextLabels = new Dictionary<int, NetHandle>();
public static Dictionary<int, NetHandle> _interiorEnterMarkers = new Dictionary<int, NetHandle>();
public static Dictionary<int, NetHandle> _interiorExitMarkers = new Dictionary<int, NetHandle>();
public static Dictionary<int, NetHandle> _interiorEnterColShapes = new Dictionary<int, NetHandle>();
public static Dictionary<int, NetHandle> _interiorExitColShapes = new Dictionary<int, NetHandle>();
public static Interior GetInteriorByName(string name, DatabaseContext dbContext = null)
{
if (dbContext == null)
{
using (dbContext = new DatabaseContext())
{
return dbContext.Interiors.Where(i => i.Name.ToLower() == name.ToLower()).FirstOrDefault();
}
}
else
{
return dbContext.Interiors.Where(i => i.Name.ToLower() == name.ToLower()).FirstOrDefault();
}
}
public static Interior GetInteriorById(int id, DatabaseContext dbContext = null)
{
if (dbContext == null)
{
using (dbContext = new DatabaseContext())
{
return dbContext.Interiors.Where(i => i.Id == id).FirstOrDefault();
}
}
else
{
return dbContext.Interiors.Where(i => i.Id == id).FirstOrDefault();
}
}
public static void LoadInteriors()
{
using (var dbContext = new DatabaseContext())
{
foreach (Interior interior in dbContext.Interiors)
{
LoadInterior(interior);
}
}
}
public static void LoadInterior(Interior interior)
{
if (interior.EnterPosition != null)
{
_interiorEnterTextLabels[interior.Id] = NAPI.TextLabel.CreateTextLabel("~y~" + interior.Name + "\n~s~Eingang", interior.EnterPosition, 10f, 1f, 0, new Color(255, 255, 255));
_interiorEnterMarkers[interior.Id] = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, interior.EnterPosition.Subtract(new Vector3(0, 0, 1.7)), new Vector3(), new Vector3(), 1.6f, new Color(255, 255, 255, 100));
_interiorEnterColShapes[interior.Id] = NAPI.ColShape.CreateSphereColShape(interior.EnterPosition, 1.5f);
}
if (interior.ExitPosition != null)
{
_interiorExitTextLabels[interior.Id] = NAPI.TextLabel.CreateTextLabel("~y~" + interior.Name + "\n~s~Ausgang", interior.ExitPosition, 10f, 1f, 0, new Color(255, 255, 255));
_interiorExitMarkers[interior.Id] = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, interior.ExitPosition.Subtract(new Vector3(0, 0, 1.7)), new Vector3(), new Vector3(), 1.6f, new Color(255, 255, 255, 100));
_interiorExitColShapes[interior.Id] = NAPI.ColShape.CreateSphereColShape(interior.ExitPosition, 1.5f);
}
}
public static void DeleteInterior(Interior interior)
{
TextLabel enT = GetInteriorEnterTextLabel(interior);
TextLabel exT = GetInteriorExitTextLabel(interior);
Marker enM = GetInteriorEnterMarker(interior);
Marker exM = GetInteriorExitMarkers(interior);
ColShape enC = GetInteriorEnterColShape(interior);
ColShape exC = GetInteriorExitColShape(interior);
if (enT != null) enT.Delete();
if (exT != null) exT.Delete();
if (enM != null) enM.Delete();
if (exM != null) exM.Delete();
if (enC != null) enC.Delete();
if (exC != null) exC.Delete();
_interiorEnterTextLabels.Remove(interior.Id);
_interiorExitTextLabels.Remove(interior.Id);
_interiorEnterMarkers.Remove(interior.Id);
_interiorExitMarkers.Remove(interior.Id);
_interiorEnterColShapes.Remove(interior.Id);
_interiorExitColShapes.Remove(interior.Id);
}
public static TextLabel GetInteriorEnterTextLabel(Interior interior) => NAPI.Pools.GetAllTextLabels().Find(t => t.Handle.Value == _interiorEnterTextLabels.FirstOrDefault(x => x.Key == interior.Id).Value.Value);
public static TextLabel GetInteriorExitTextLabel(Interior interior) => NAPI.Pools.GetAllTextLabels().Find(t => t.Handle.Value == _interiorExitTextLabels.FirstOrDefault(x => x.Key == interior.Id).Value.Value);
public static Marker GetInteriorEnterMarker(Interior interior) => NAPI.Pools.GetAllMarkers().Find(t => t.Handle.Value == _interiorEnterMarkers.FirstOrDefault(x => x.Key == interior.Id).Value.Value);
public static Marker GetInteriorExitMarkers(Interior interior) => NAPI.Pools.GetAllMarkers().Find(t => t.Handle.Value == _interiorExitMarkers.FirstOrDefault(x => x.Key == interior.Id).Value.Value);
public static ColShape GetInteriorEnterColShape(Interior interior) => NAPI.Pools.GetAllColShapes().Find(t => t.Handle.Value == _interiorEnterColShapes.FirstOrDefault(x => x.Key == interior.Id).Value.Value);
public static ColShape GetInteriorExitColShape(Interior interior) => NAPI.Pools.GetAllColShapes().Find(t => t.Handle.Value == _interiorExitColShapes.FirstOrDefault(x => x.Key == interior.Id).Value.Value);
public static int GetInteriorIdFromEnterColShape(NetHandle handle) => _interiorEnterColShapes.FirstOrDefault(c => c.Value.Value == handle.Value).Key;
public static int GetInteriorIdFromExitColShape(NetHandle handle) => _interiorExitColShapes.FirstOrDefault(c => c.Value.Value == handle.Value).Key;
[ServerEvent(Event.PlayerEnterColshape)]
public void InteriorManagerPlayerEnterColshapeEvent(ColShape colShape, Player player)
{
int enterId = GetInteriorIdFromEnterColShape(colShape);
int exitId = GetInteriorIdFromExitColShape(colShape);
if (enterId != 0)
{
Interior interior = GetInteriorById(enterId);
player.TriggerEvent("InteriorManager_ShowHelpText", interior.Name, interior.Id, 0);
}
else if (exitId != 0)
{
Interior interior = GetInteriorById(exitId);
player.TriggerEvent("InteriorManager_ShowHelpText", interior.Name, interior.Id, 1);
}
}
[ServerEvent(Event.PlayerExitColshape)]
public void InteriorManagerPlayerExitColshapeEvent(ColShape colShape, Player player)
{
if (GetInteriorIdFromEnterColShape(colShape) != 0 || GetInteriorIdFromExitColShape(colShape) != 0)
{
player.TriggerEvent("InteriorManager_ClearHelpText");
}
}
[RemoteEvent("InteriorManager_UseTeleport")]
public void InteriorManagerUseTeleportEvent(Player player, int id, int enterExit)
{
Interior interior = GetInteriorById(id);
player.Position = enterExit == 0 ? interior.ExitPosition : interior.EnterPosition;
}
}
}