33 lines
1.2 KiB
TypeScript
33 lines
1.2 KiB
TypeScript
var soundBrowser;
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export default function weapondamageUtil() {
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mp.events.add('CLIENT:PlaySound', (sound, typ, volume) => {
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//mp.gui.chat.push("Debugstart1");
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mp.events.call('sound:cancel');
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mp.events.call('sound:play', sound, typ, volume/100);
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//mp.gui.chat.push("Debugstart2");
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});
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mp.events.add('CLIENT:StopSound', () => {
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//mp.gui.chat.push("Debugstop1");
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mp.events.call('sound:cancel');
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//mp.gui.chat.push("Debugstop2");
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});
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mp.events.add({
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'sound:play': (name, typ, volume) => {
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if (soundBrowser == null) {
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soundBrowser = mp.browsers.new("package://assets/html/sound/index.html");
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//mp.gui.chat.push("Debugstart3");
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soundBrowser.execute(`playSound("${name}", "${typ}", "${volume}")`);
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//mp.gui.chat.push("Debugstart4");
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}
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},
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'sound:cancel': () => {
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if (soundBrowser != null) {
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//mp.gui.chat.push("Debugstop3");
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soundBrowser.destroy();
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//mp.gui.chat.push("Debugstop4");
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soundBrowser = null;
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}
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}
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})
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} |