Files
reallife-gamemode/ReallifeGamemode.Server/Events/Register.cs
2019-06-23 22:07:36 +02:00

69 lines
2.8 KiB
C#

using System.Linq;
using GTANetworkAPI;
using ReallifeGamemode.Server.Models;
/**
* @overview Life of German Reallife - Event Register (Register.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace ReallifeGamemode.Server.Events
{
class Register : Script
{
[RemoteEvent("CLIENT:Login_RegisterRequest")]
public void OnPlayerRegister(Client player, string username, string password, string passwordRepeat)
{
using (var dbContext = new DatabaseContext())
{
if (!dbContext.Users.Any(u => u.Name.ToLower() == username.ToLower().Trim()))
{
var user = new Entities.User
{
Name = player.Name,
SocialClubName = player.SocialClubName,
Password = NAPI.Util.GetHashSha256(password),
PositionX = Main.DEFAULT_SPAWN_POSITION.X,
PositionY = Main.DEFAULT_SPAWN_POSITION.Y,
PositionZ = Main.DEFAULT_SPAWN_POSITION.Z
};
dbContext.Users.Add(user);
dbContext.SaveChanges();
var userBankAccount = new Entities.UserBankAccount
{
UserId = user.Id,
Balance = 5000,
Active = true
};
dbContext.UserBankAccounts.Add(userBankAccount);
dbContext.SaveChanges();
player.TriggerEvent("SERVER:Login_Success");
player.SetData("isLoggedIn", true);
player.SetData("isDead", false);
var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
currentPlayerCreatorDimension++;
NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
player.TriggerEvent("toggleCreator");
player.Position = new Vector3(402.8664, -996.4108, -99.00027);
//player.Position = new Vector3(user.PositionX, user.PositionY, user.PositionZ);
}
else if (dbContext.Users.Where(u => u.SocialClubName == player.SocialClubName).Count() >= 3)
{
player.TriggerEvent("SERVER:Login_Error", "Es sind schon 3 Konten mit dieser Socialclub-ID registriert.");
}
else
{
player.TriggerEvent("SERVER:Login_Error", "Dieser Benutzername kann nicht registriert werden.");
}
}
}
}
}