Files
reallife-gamemode/ReallifeGamemode.Database/Migrations/20210331203931_SVars.cs

52 lines
1.6 KiB
C#

using Microsoft.EntityFrameworkCore.Metadata;
using Microsoft.EntityFrameworkCore.Migrations;
namespace ReallifeGamemode.Database.Migrations
{
public partial class SVars : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<int>(
name: "failpoints",
table: "Users",
nullable: false,
defaultValue: 0);
migrationBuilder.AddColumn<int>(
name: "warn",
table: "Users",
nullable: false,
defaultValue: 0);
migrationBuilder.CreateTable(
name: "ServerVariables",
columns: table => new
{
Id = table.Column<int>(nullable: false)
.Annotation("MySql:ValueGenerationStrategy", MySqlValueGenerationStrategy.IdentityColumn),
Variable = table.Column<string>(nullable: true),
Value = table.Column<int>(nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_ServerVariables", x => x.Id);
});
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "ServerVariables");
migrationBuilder.DropColumn(
name: "failpoints",
table: "Users");
migrationBuilder.DropColumn(
name: "warn",
table: "Users");
}
}
}